On Mon, Nov 29, 2010 at 8:21 AM, Martin Spott wrote:
> Roberto Waltman wrote:
>
> > My long term interests are to build a multiple computer/multiple monitor
> > system, (already have an X-Plane based system like that, want to try
> > FlightGear) and to try to use/port/convert Microsoft's FS scener
Roberto Waltman wrote:
> My long term interests are to build a multiple computer/multiple monitor
> system, (already have an X-Plane based system like that, want to try
> FlightGear) and to try to use/port/convert Microsoft's FS scenery with
> FlightGear. (Megascenery in particular)
Depending
Geoff McLane wrote:
> On a mapserver clone I can see 200, or even 300+ Kb/sec,
> so this is what I use now... Thanks for this alternate...
You're welcome . these wonderful ressources are not mine, I'm just
maintaining the site ;-)
Martin.
--
Unix _IS_ user friendly - it's just se
On Sun, 2010-11-28 at 21:29 -0500, Roberto Waltman wrote:
> On 11/28/2010 06:36 PM, Martin Spott wrote:
> > Did you check if the download really maxes out your DSL link ?
> Yes. It did, but not all the time. I saw numbers ranging from 120 Kb/sec
> (the maximum I ever get,) down to 35 Kb/sec.
>
Hi
On 11/28/2010 06:36 PM, Martin Spott wrote:
> Did you check if the download really maxes out your DSL link ?
Yes. It did, but not all the time. I saw numbers ranging from 120 Kb/sec
(the maximum I ever get,) down to 35 Kb/sec.
--
Roberto Waltman
Roberto Waltman wrote:
> Another "inconvenience" was the time required to download fgdata. (Took
> more than a day with my low-end DSL connection, all the time crossing
> fingers for a power-glitch free session.)
Did you check if the download really maxes out your DSL link ?
Cheers,
Ma
A word of thanks and praise among the build problems posted periodically
here.
I just wanted to report that a first attempt to download and build
FlightGear/SimGear/etc. following the instructions in the wiki went
along without a hitch.
Only (minor) problem was that the required package libun
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