Re: [Flightgear-devel] Graphics Engine

2006-01-13 Thread AJ MacLeod
On Friday 13 January 2006 11:38, 916 wrote: > introduction to shaders, advanced animation features , are you > interested in this way ? I'll leave the developers to answer the rest, but we actually already make use of shaders for one or two animations. Which reminds me of something I wanted to a

[Flightgear-devel] Graphics Engine

2006-01-13 Thread 916
(Sorry for my english ) Hi, I am a programmer, i want to contribute to improve the flight gear graphics engine, The ssg.. Call should be replaced, with others with graphical improvements, light bump mapping, introduction to shaders, advanced animation features , are you interested in this