Re: [Flightgear-devel] High quality (livery) textures (especially for Concorde)

2008-03-30 Thread alexis bory
LeeE wrote: snip... > but also because there are few, if any, > modelling programs out there that will allow multiple textures to be > applied to an object and saved in .osg format. ...snip Yup that the case with AC3D wich handles only one single texture file for a defined object. But anyway

Re: [Flightgear-devel] High quality (livery) textures (especially for Concorde)

2008-03-30 Thread LeeE
On Sunday 30 March 2008 14:07, Tobias Ramforth wrote: > Hello, > > I am currently creating high quality textures for the Concorde > (but several of the textures should be usable for other > airplanes, as well). I hope the creator of this model does not > mind... > > I am creating SVGs for liveries

[Flightgear-devel] High quality (livery) textures (especially for Concorde)

2008-03-30 Thread Tobias Ramforth
Hello, I am currently creating high quality textures for the Concorde (but several of the textures should be usable for other airplanes, as well). I hope the creator of this model does not mind... I am creating SVGs for liveries and other paintings, texts, signs in general... Well, why am I