One of the things I discovered back in 1995/1996 when I really first felt
the need/desire/motivation to participate in an open-source flight simulator
project was that so much of the field was a closed black box. There were a
couple PC companies that figured things out and rolled out respectable
p
I've got a copy. aka everything you wanted to know about flight
simulation in 25 words or less"
Probably not a bad book for someone who is thinking of doing some
simulation stuff, but really light on any in-depth analysis.
So if you're an aero major, you'll blow off the stuff on flight
dynamics,
Hi Gene,
Thanks for posting the link, this looks like it could be an interesting
book. Years ago I found a book with similar aspirations at barnes and
noble, but at the time it was hopelessly dated. We were way beyond it
already with the FlightGear project. This book looks like it is much more
I was perusing the free issue of Computer Pilot that was recently put
online. They've got a little blurb about a new book that some here may
find interesting - it's called Principles of Flight Simulation by David
Allerton. The ISBN # is 978-0-470-75436-8.
Here's an Amazon link for it that has
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