> Personally I find a collection of independent requests much easier to
> deal with than one 'all my recent work' submission. Eg I'm interested in
> your work to early-Z-fill the trees, but the rest of the request, I'm
> not 'qualified' to make any judgement about.
Difficult to do in this ca
>
> That was caused by your previous merge request, which was resolved
> without
> proper testing I guess.
> There's a bugreport about that
> http://code.google.com/p/flightgear-bugs/issues/detail?id=836
>
> Which was marked as fixed, but obviously it isn't.
Thanks for letting me know. Commentin
On 28 Nov 2012, at 08:17, Renk Thorsten wrote:
>> I've created a merge request
>> https://www.gitorious.org/fg/fgdata/merge_requests/183
>> containing lots of my recent shader work(...)
>
> Um... what should I do with this? I've gotten one comment pointing to a
> problem with the urban shader,
On Wednesday, November 28, 2012 08:17:56 Renk Thorsten wrote:
>
> Um... what should I do with this? I've gotten one comment pointing to a
> problem with the urban shader, but I can reproduce the same problem on a
> pristine master branch, so it's not
> I've created a merge request
> https://www.gitorious.org/fg/fgdata/merge_requests/183
> containing lots of my recent shader work(...)
Um... what should I do with this? I've gotten one comment pointing to a problem
with the urban shader, but I can reproduce the same problem on a pristine
master
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