Re: [Flightgear-devel] Issue collection

2012-11-28 Thread Renk Thorsten
> Personally I find a collection of independent requests much easier to > deal with than one 'all my recent work' submission. Eg I'm interested in > your work to early-Z-fill the trees, but the rest of the request, I'm > not 'qualified' to make any judgement about. Difficult to do in this ca

Re: [Flightgear-devel] Issue collection

2012-11-28 Thread Renk Thorsten
> > That was caused by your previous merge request, which was resolved > without > proper testing I guess. > There's a bugreport about that > http://code.google.com/p/flightgear-bugs/issues/detail?id=836 > > Which was marked as fixed, but obviously it isn't. Thanks for letting me know. Commentin

Re: [Flightgear-devel] Issue collection

2012-11-28 Thread James Turner
On 28 Nov 2012, at 08:17, Renk Thorsten wrote: >> I've created a merge request >> https://www.gitorious.org/fg/fgdata/merge_requests/183 >> containing lots of my recent shader work(...) > > Um... what should I do with this? I've gotten one comment pointing to a > problem with the urban shader,

Re: [Flightgear-devel] Issue collection

2012-11-28 Thread Emilian Huminiuc
On Wednesday, November 28, 2012 08:17:56 Renk Thorsten wrote: > > Um... what should I do with this? I've gotten one comment pointing to a > problem with the urban shader, but I can reproduce the same problem on a > pristine master branch, so it's not

[Flightgear-devel] Issue collection

2012-11-28 Thread Renk Thorsten
> I've created a merge request > https://www.gitorious.org/fg/fgdata/merge_requests/183 > containing lots of my recent shader work(...) Um... what should I do with this? I've gotten one comment pointing to a problem with the urban shader, but I can reproduce the same problem on a pristine master