Re: [Flightgear-devel] KSFO Boeing jumper

2008-10-29 Thread Gijs de Rooy
Hi, > gerard robin wrote:> > > However i noticed this ,> > > http://pagesperso-orange.fr/GRTux/Jumbo-Ostrich.jpg All my KSFO models are modeled and positioned using GPS coordinates. Most AI problems are caused by the parking postitions, as they were based on the old (wrong positioned and mode

Re: [Flightgear-devel] KSFO Boeing jumper

2008-10-29 Thread Martin Spott
gerard robin wrote: > However i noticed this , > http://pagesperso-orange.fr/GRTux/Jumbo-Ostrich.jpg I think this occurs at the respective terminal building which has not yet been redone. Let's have a closer look at the parking positions once the buildings are all in a proper state - whenever thi

Re: [Flightgear-devel] KSFO Boeing jumper

2008-10-29 Thread gerard robin
On mercredi 29 octobre 2008, Martin Spott wrote: > I realize that people are complaining pretty quickly, but I have not > seen a single response which tells me wether my proposal (remove the > entire Scenery folder before CVS update) has led to succes or not, > > Martin. Yes you are right. T

Re: [Flightgear-devel] KSFO Boeing jumper

2008-10-29 Thread Martin Spott
Heiko Schulz wrote: > Solved the problem- KSFO is now looking real nice! Yup, Gijs de Rooy is to credit for this improvement - and I think he has more to add for the next round with a bit of luck we're even going to have a reasonable taxiway layout for FlightGear's default startup location

Re: [Flightgear-devel] KSFO Boeing jumper

2008-10-28 Thread Heiko Schulz
> I realize that people are complaining pretty quickly, but I > have not > seen a single response which tells me wether my proposal > (remove the > entire Scenery folder before CVS update) has led to succes > or not, > > Martin. Solved the problem- KSFO is now looking real nice!

Re: [Flightgear-devel] KSFO Boeing jumper

2008-10-28 Thread Martin Spott
I realize that people are complaining pretty quickly, but I have not seen a single response which tells me wether my proposal (remove the entire Scenery folder before CVS update) has led to succes or not, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are

Re: [Flightgear-devel] KSFO Boeing jumper

2008-10-27 Thread Innis Cunningham
Hi Gerard Aircraft suspended in the air around terminal buildings as been a problem virtually since the AI system was introduced. The only thing I am surprised about is that people have not seen it before. These comments Durk are just to add some history to the discussion. > Hello, > > I don

Re: [Flightgear-devel] KSFO Boeing jumper

2008-10-27 Thread Martin Spott
Durk Talsma wrote: > Ideally, I need to go through this ground network once more and do some fine > adjustment. Oh, no, please don't waste your time. Better let us have a 'correct' (TM) taxiway layout first before making any other related changes. Do you remember the heated discussion about th

Re: [Flightgear-devel] KSFO Boeing jumper

2008-10-27 Thread Durk Talsma
Hi Gerard, On Monday 27 October 2008 17:37:22 gerard robin wrote: > Hello, > > I don't know if it is just me, and the Boeing aircrafts being frightened > by the French Aircrafts, i get on KSFO that funny scenery animation. > > The animated aircrafts, on the tarmac, randomly jump on the top of

Re: [Flightgear-devel] KSFO Boeing jumper

2008-10-27 Thread Martin Spott
Heiko Schulz wrote: > updated today my data- no new buildings visible. In cases like that, try to fix it by removing the entire Scenery folder before updating. CVS doesn't feature reliable end-to-end communication and has the habit (tradition) of dropping changes occasionally, Martin. -

Re: [Flightgear-devel] KSFO Boeing jumper

2008-10-27 Thread Heiko Schulz
> > This is not entirely correct. To be more precise: The > KSFO-building > which is shown on Gerard's screenshot is not part of > the current base > package (any more). Therefore I've been sugggesting to > update and to > re-check wether the effect still shows up. > > Cheers, > Martin. u

Re: [Flightgear-devel] KSFO Boeing jumper

2008-10-27 Thread Martin Spott
Heiko Schulz wrote: > everyone has this problem- me too! Updating is useless! This is not entirely correct. To be more precise: The KSFO-building which is shown on Gerard's screenshot is not part of the current base package (any more). Therefore I've been sugggesting to update and to re-check wet

Re: [Flightgear-devel] KSFO Boeing jumper

2008-10-27 Thread Heiko Schulz
No, > > This is what you get when you're using different pieces > of stuff which > are (at least: should be) in sync in the Base Package. > Please update > and check if the effect is still the same, > > Martin. > -- everyone has this problem- me too! Updating is useless! --

Re: [Flightgear-devel] KSFO Boeing jumper

2008-10-27 Thread Martin Spott
gerard robin wrote: > The animated aircrafts, on the tarmac, randomly jump on the top of the > KSFO > airport building. > > http://pagesperso-orange.fr/GRTux/Boeing-Jumper.jpg This is what you get when you're using different pieces of stuff which are (at least: should be) in sync in the Bas

Re: [Flightgear-devel] KSFO Boeing jumper

2008-10-27 Thread James Turner
On 27 Oct 2008, at 16:37, gerard robin wrote: The animated aircrafts, on the tarmac, randomly jump on the top of the KSFO airport building. http://pagesperso-orange.fr/GRTux/Boeing-Jumper.jpg I see this as well, I assumed it was mis-alignment of either the AI models or the buildings,

[Flightgear-devel] KSFO Boeing jumper

2008-10-27 Thread gerard robin
Hello, I don't know if it is just me, and the Boeing aircrafts being frightened by the French Aircrafts, i get on KSFO that funny scenery animation. The animated aircrafts, on the tarmac, randomly jump on the top of the KSFO airport building. http://pagesperso-orange.fr/GRTux/Boeing-Jum