Re: [Flightgear-devel] Low poly Aircraft models

2006-12-17 Thread Durk Talsma
On Saturday 16 December 2006 11:36, Maik Justus wrote: > Hi Dene, > > I have written a small patch, that all MP-aircrafts are searched in > AI/Aircraft first. If a aircraft can not be found there, it searches in > the "standard" Aircraft folder. > > Probably Durk will have a look on this this weeke

Re: [Flightgear-devel] Low poly Aircraft models

2006-12-16 Thread Roberto Inzerillo
> Speaking of LOD, I find the current system, namely the "range" animation, > inadequate. It doesn't take zoom into account, so parts that should have > been visible are turned off when one zooms from a kilometer away. I totally agree with that but I guess that's the easiest technique to get c

Re: [Flightgear-devel] Low poly Aircraft models

2006-12-16 Thread Ampere K. Hardraade
On Saturday 16 December 2006 08:26, Josh Babcock wrote: > Dene wrote: > > Hi, > > A question for aircraft developers, everyone enjoys flying high poly > > models...the screen shots look great! How hard would would it be to > > save/export/what ever, low poly versions for use as statics? as you > >

Re: [Flightgear-devel] Low poly Aircraft models

2006-12-16 Thread Josh Babcock
Dene wrote: > Hi, > A question for aircraft developers, everyone enjoys flying high poly > models...the screen shots look great! How hard would would it be to > save/export/what ever, low poly versions for use as statics? as you > might gather I know nothing of the model development cycle so am

Re: [Flightgear-devel] Low poly Aircraft models

2006-12-16 Thread Maik Justus
Hi Dene, I have written a small patch, that all MP-aircrafts are searched in AI/Aircraft first. If a aircraft can not be found there, it searches in the "standard" Aircraft folder. Probably Durk will have a look on this this weekend. Maik Dene schrieb am 16.12.2006 08:12: > Hi, > A question f

Re: [Flightgear-devel] Low poly Aircraft models

2006-12-16 Thread Detlef Faber
Hi Dene, Am Samstag, den 16.12.2006, 20:12 +1300 schrieb Dene: > Hi, > A question for aircraft developers, everyone enjoys flying high poly > models...the screen shots look great! How hard would would it be to > save/export/what ever, low poly versions for use as statics? as you > might gather

[Flightgear-devel] Low poly Aircraft models

2006-12-15 Thread Dene
Hi, A question for aircraft developers, everyone enjoys flying high poly models...the screen shots look great! How hard would would it be to save/export/what ever, low poly versions for use as statics? as you might gather I know nothing of the model development cycle so am asking the question .