Curt:
Thanks for the update, is there any way I may be able to ask you for a
screenshot of the concrete things?
To everyone: any noticeable problems with scenery tile loading, swirlies, or
holes down to sea level?
Cheers
John
On Mon, 2011-12-19 at 14:44 -0800, J. Holden wrote:
http://www.stattosoftware.com/flightgear/minneapolis.zip
Hi John,
may I upload your ZIP file to my server to provide a mirror? And may I
include in my loader script? [1]
Regards,
Roland
[1]:
On Mon, 2011-12-19 at 14:44 -0800, J. Holden wrote:
Hello everyone,
I've released a new version of Minneapolis scenery:
http://www.stattosoftware.com/flightgear/minneapolis.zip
I cannot make this scenery load in version 2.4, probably because it hopefully
fixes the nasty 'swirlies'
On Tue, 2011-12-20 at 16:41 +0100, Geoff McLane wrote:
Hi John,
Only flew around KANE, in a recent git 2.5 build,
circa 2011/11/15, and it not only works, but
looks BEAUTIFUL ;=))
Some quick comparative images -
http://geoffair.org/tmp/tests/kane.htm
Congrats!
Will this be
Minneapolis used OSM roads (well, just motorways), I don't know how that
changes distribution but if there are no problems feel free to distribute the
package.
I have no idea how this would be distributed en masse. Part of the problem is
it does not work in 2.4.
Thank you to everyone for the
John, if you'd rather not wait for v2.6 and rather not wade into the whole
compilation process (and if you have a windows PC available to you) then
you can download one of the developer snapshots posted on the web site.
Denver: sounds like one of the materials is getting mis-classified as ocean
Hello everyone,
I've released a new version of Minneapolis scenery:
http://www.stattosoftware.com/flightgear/minneapolis.zip
I cannot make this scenery load in version 2.4, probably because it hopefully
fixes the nasty 'swirlies' problem.
If anyone gets this scenery to work, and it actually
Hi John,
This is my area of the world so I thought I'd jump in and comment -- took
off from KANE and once I got airborne, I could really see the difference
from the default scenery. There were some odd concrete areas around the
airport that looked like they should have probably been swamp or
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