Hi Stuart,
Thanks for your reply. This was the issue:
Am Montag, den 24.12.2012, 22:45 + schrieb Stuart Buchanan:
> - There's a bug in our XDR implementation that we pad each character
> to a 4-byte
> word. See src/Multiplayer/multiplayermgr.cxx line 316, 728, 739.
> (I think I introduced t
Hi Wolfram,
> I am looking for someone with whom I can discuss some detail questions about
> FGs MP protocol.
I'm probably as good a person as anyone, though it's been a long time since I
looked at the code. In fact I had to read through it to remind myself
of how it works!
> I have written an
Dear List,
I am looking for someone with whom I can discuss some detail questions
about FGs MP protocol.
I have written an application that communicates with running FG
instances. I can receive all messages, but sometimes my messages seem to
be lost.
My understanding is this: Chat messages are
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