"Curtis L. Olson" wrote:
> Also there isn't 100% agreement on what is a 'lake' and what is
> 'ocean'. So if you use GSHHS for land/ocean and vmap0 for lakes and
> rivers, you lose things like lake washington in seattle because GSHSS
> thinks it's a lake, vmap0 thinks it's part of the ocean, so
Martin Spott wrote:
Pigeon wrote:
FG's scenery (0.9.10) is generated using the landmass, and as you
can see from the above link, there are rather big differences between
the landmass and the coastline/swbd, especially with the main island
(the one that looks like a frog).
This is
Pigeon wrote:
> FG's scenery (0.9.10) is generated using the landmass, and as you
> can see from the above link, there are rather big differences between
> the landmass and the coastline/swbd, especially with the main island
> (the one that looks like a frog).
This is a major difficulty that
Pigeon wrote :
> Very nice indeed!
>
> Allow me to ask a maybe more terragear related question here.
>
>
> http://document.ihg.uni-duisburg.de/cgi-bin/mapserv40?mode=browse&layer=landmass_default&layer=gshhs_coastline&layer=swbd&zoomdir=0&zoomsize=2&imgxy=300.0+300.0&imgext=113.841666+
Very nice indeed!
Allow me to ask a maybe more terragear related question here.
http://document.ihg.uni-duisburg.de/cgi-bin/mapserv40?mode=browse&layer=landmass_default&layer=gshhs_coastline&layer=swbd&zoomdir=0&zoomsize=2&imgxy=300.0+300.0&imgext=113.841666+22.030833+114.341666+22.
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