On Feb 19, 2008 11:21 AM, Melchior FRANZ wrote:
> * Curtis Olson -- Tuesday 19 February 2008:
> > Is there any reason to not turn on anisotropic texture
> > filtering by default in the OSG branch?
>
> For me it looks like it doesn't only *not* turn it on, but
> even turns it off, no matter how the
* Curtis Olson -- Tuesday 19 February 2008:
> Is there any reason to not turn on anisotropic texture
> filtering by default in the OSG branch?
For me it looks like it doesn't only *not* turn it on, but
even turns it off, no matter how the driver is configured.
m.
---
2007/4/30 Olaf Flebbe :
> Hi,
>
> changed the patch, texture filtering is now a global property, since
> rendering of landscape textures can be dramatically improved by
> anisotropic filtering.
>
> There is a command switch --texture-filtering={1,2,4,8,16} and the
> rendering options panel contain
Hi,
changed the patch, texture filtering is now a global property, since
rendering of landscape textures can be dramatically improved by
anisotropic filtering.
There is a command switch --texture-filtering={1,2,4,8,16} and the
rendering options panel contains a selector changing the whole sc
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