Am 30.08.10 09:27, schrieb Erik Hofman:
> On Mon, 2010-08-30 at 03:10 +0200, HB-GRAL wrote:
>> Hey, this is to much for me. Can someone help? (I apologize in advance
>> if this is a known issue and tree code is not finished yet, I couldn’t
>> find any postings about.)
>
> I think the trees are rend
Am 30.08.10 09:47, schrieb HB-GRAL:
> Am 30.08.10 09:27, schrieb Erik Hofman:
>> On Mon, 2010-08-30 at 03:10 +0200, HB-GRAL wrote:
>>> Hey, this is to much for me. Can someone help? (I apologize in advance
>>> if this is a known issue and tree code is not finished yet, I couldn’t
>>> find any posti
Am 30.08.10 09:27, schrieb Erik Hofman:
> On Mon, 2010-08-30 at 03:10 +0200, HB-GRAL wrote:
>> Hey, this is to much for me. Can someone help? (I apologize in advance
>> if this is a known issue and tree code is not finished yet, I couldn’t
>> find any postings about.)
>
> I think the trees are rend
On Mon, 2010-08-30 at 03:10 +0200, HB-GRAL wrote:
> Hey, this is to much for me. Can someone help? (I apologize in advance
> if this is a known issue and tree code is not finished yet, I couldn’t
> find any postings about.)
I think the trees are rendered using a shader now. And for shaders the
t
Hello Woods
I tried to change tree textures setting in materials.xml. When I change
a tree texture nothing happens. SG/FG takes always the same texture
(almost, see below). I deleted the tag and it takes still
the same old standard texture (mixed-summer.png).
When I delete all tree-per materi
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