Re: [Flightgear-devel] Tree textures conclusion

2010-08-31 Thread HB-GRAL
Am 30.08.10 09:27, schrieb Erik Hofman: > On Mon, 2010-08-30 at 03:10 +0200, HB-GRAL wrote: >> Hey, this is to much for me. Can someone help? (I apologize in advance >> if this is a known issue and tree code is not finished yet, I couldn’t >> find any postings about.) > > I think the trees are rend

Re: [Flightgear-devel] Tree textures conclusion

2010-08-30 Thread HB-GRAL
Am 30.08.10 09:47, schrieb HB-GRAL: > Am 30.08.10 09:27, schrieb Erik Hofman: >> On Mon, 2010-08-30 at 03:10 +0200, HB-GRAL wrote: >>> Hey, this is to much for me. Can someone help? (I apologize in advance >>> if this is a known issue and tree code is not finished yet, I couldn’t >>> find any posti

Re: [Flightgear-devel] Tree textures conclusion

2010-08-30 Thread HB-GRAL
Am 30.08.10 09:27, schrieb Erik Hofman: > On Mon, 2010-08-30 at 03:10 +0200, HB-GRAL wrote: >> Hey, this is to much for me. Can someone help? (I apologize in advance >> if this is a known issue and tree code is not finished yet, I couldn’t >> find any postings about.) > > I think the trees are rend

Re: [Flightgear-devel] Tree textures conclusion

2010-08-30 Thread Erik Hofman
On Mon, 2010-08-30 at 03:10 +0200, HB-GRAL wrote: > Hey, this is to much for me. Can someone help? (I apologize in advance > if this is a known issue and tree code is not finished yet, I couldn’t > find any postings about.) I think the trees are rendered using a shader now. And for shaders the t

[Flightgear-devel] Tree textures conclusion

2010-08-29 Thread HB-GRAL
Hello Woods I tried to change tree textures setting in materials.xml. When I change a tree texture nothing happens. SG/FG takes always the same texture (almost, see below). I deleted the tag and it takes still the same old standard texture (mixed-summer.png). When I delete all tree-per materi