syd adams wrote:
> That looks much better . I probably did oversaturate the textures to
> try and bring out the color ... they were always a little too dark here.
Hi Syd,
I think the saturation is perfect, given a sunny day and spring growth.
The conifer trees could be brighter, even our spruce tr
Stuart Buchanan a écrit :
> Frederic Bouvier wrote:
>
>
>> Hi Stuart,
>>
>> inline patches with long lines are real nightmares. Could you resend it
>> as attached file ?
>>
>> Thanks,
>> -Fred
>>
>
> See attached patch for simgear/scene/tgdb.
>
Commited
-Fred
--
Frédéric Bouvier
htt
Frederic Bouvier wrote:
> Hi Stuart,
>
> inline patches with long lines are real nightmares. Could you resend it
> as attached file ?
>
> Thanks,
> -Fred
See attached patch for simgear/scene/tgdb.
Thanks,
-Stuart
Index: TreeBin.cxx
That looks much better . I probably did oversaturate the textures to try and
bring out the color ... they were always a little too dark here.
--
Stay on top of everything new and different, both inside and
around Java (TM)
Hi Stuart,
inline patches with long lines are real nightmares. Could you resend it
as attached file ?
Thanks,
-Fred
Stuart Buchanan a écrit :
> Hi All,
>
> I've been playing around with the random tree generator in an attempt to get
> more realistic looking trees, in particular when lit by the
Hi All,
I've been playing around with the random tree generator in an attempt to get
more realistic looking trees, in particular when lit by the sun.
The patch below changes the shader so the diffuse light element is applied
based on the co-linearity of the light vector and the viewing vector.
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