Ok, I'm git pushing ... keep your fingers crossed. :-)
On Wed, Jan 19, 2011 at 10:33 AM, syd adams wrote:
> Ok , the resulting tar.bz2 was about 6 megs , so I created another
> repository here .
>
> http://gitorious.org/syd-s-flightgear-content/fixes
>
> I just put the folder there with rescaled
Ok , the resulting tar.bz2 was about 6 megs , so I created another
repository here .
http://gitorious.org/syd-s-flightgear-content/fixes
I just put the folder there with rescaled textures .
Thanks Curt.
On Wed, Jan 19, 2011 at 9:20 AM, Curtis Olson wrote:
> Hi Syd,
> If you send them to me (if
Hi Syd,
If you send them to me (if they aren't too big to email) I would be able to
commit them. If you rescaled them with gimp and cubic interpolation or some
other fancy scheme you'll probably have much nicer results than whatever OSG
is doing at run time to rescale them automatically.
Curt.
Thanks for the info. I,ve scaled them ,and dont see any problems here
.Just wanted to remove some startup errors ... though I see we have
links to patches in the forum in the startup terminal what's that
, anti-prosim tools ? ;)
Cheers
On Wed, Jan 19, 2011 at 4:09 AM, Heiko Schulz wrote:
> H
> Heiko wrote:
> I don't think that rescaling will change anything, or break anything.
The Citation-II uses a recolored/edited version of those CubeMaps (to be found
in Aircraft/Citation/Models/Effects/CubeMaps).
I've rescaled those CubeMaps prior to commiting, so if the Citation-II in Git
l
Hi,
> I don't mind rescaling them , I just
> can't commit them , so figured
> there was no point.
> Seeing those odd sizes is sort of like reading bad spelling
> to me ;).
> If there is a reason for the texture sizes , I wont touch
> them , but
> they are being
> rescaled anyway . I'll tackle tha
I don't mind rescaling them , I just can't commit them , so figured
there was no point.
Seeing those odd sizes is sort of like reading bad spelling to me ;).
If there is a reason for the texture sizes , I wont touch them , but
they are being
rescaled anyway . I'll tackle that tomorrow if no one bea
If nobody else goes for it I have a few free hours tomorrow I could give it a
go and we will see what happens.
Alex
Sent from my iPhone
On 18 Jan 2011, at 18:55, Curtis Olson wrote:
> On Fri, Jan 14, 2011 at 3:09 AM, syd adams wrote:
> Hi guys , I've been experimenting with the reflection eff
On Tue, 18 Jan 2011 12:55:38 -0600, Curtis wrote in message
:
> On Fri, Jan 14, 2011 at 3:09 AM, syd adams wrote:
>
> > Hi guys , I've been experimenting with the reflection effect ...
> > I don't know who originally added them , but could someone with
> > write access set the Aircraft/Generic/E
On Fri, Jan 14, 2011 at 3:09 AM, syd adams wrote:
> Hi guys , I've been experimenting with the reflection effect ...
> I don't know who originally added them , but could someone with write
> access set the Aircraft/Generic/Effects/CubeMaps' textures to correct
> texture sizes so Flightgear doesn't
Hi guys , I've been experimenting with the reflection effect ...
I don't know who originally added them , but could someone with write
access set the Aircraft/Generic/Effects/CubeMaps' textures to correct
texture sizes so Flightgear doesn't have to rescale them every load ?
Thanks
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