Re: [Flightgear-devel] updated OpenSceneGraph

2006-11-15 Thread Mathias Fröhlich
Hi Vassilii, On Wednesday 15 November 2006 13:03, Vassilii Khachaturov wrote: > Two things I forgot to report yesterday and that still happen: > 1) the initial loading (splash screen) stage takes longer with the OSG > version than the plib one (once loaded, OSG is better) Hmm. I have not timed th

Re: [Flightgear-devel] updated OpenSceneGraph

2006-11-15 Thread John Wojnaroski
Tim Moore wrote: >-BEGIN PGP SIGNED MESSAGE- >Hash: SHA1 > >Mathias Fröhlich wrote: > > >>>Some have asked if flightgear works with OpenSceneGraph CVS HEAD. >>> >>> >>I do not yet use the CVS version. But with that ac3d reader checkin from >>yesterday it might be worth a try. >>

Re: [Flightgear-devel] updated OpenSceneGraph

2006-11-15 Thread Vassilii Khachaturov
> ftp://ftp.uni-duisburg.de/FlightGear/Misc_maf/OpenSceneGraph-20061114/ backed out yesterday's patch, applied today's from above, and did a cvs update of the OSG & remake of the latter, cvs update & full rebuild of sg+fg. Works w/o problems here. Two things I forgot to report yesterday and th

Re: [Flightgear-devel] updated OpenSceneGraph

2006-11-15 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Mathias Fröhlich wrote: >> Some have asked if flightgear works with OpenSceneGraph CVS HEAD. > I do not yet use the CVS version. But with that ac3d reader checkin from > yesterday it might be worth a try. It does work with the OpenSceneGraph in their

[Flightgear-devel] updated OpenSceneGraph

2006-11-14 Thread Mathias Fröhlich
Hi all, I have placed an updated OpenSceneGraph version on the ftp server. That one contains the current rgb loader without that noisy prints and the current ac3d loader. That means, this ac3d loader is the one that was checked in into OpenSceneGraph's cvs yesterday. So that one is in the deve