Hi syd,
syd schrieb am 09.12.2006 22:41:
> Hi,
> I see the collision as a feature , whats wrong with being
> realistic... ?
>
same for me. But first we need to get rid of the runway cows and need a
solution for multiplayer. As multiplayer gets more and more popular, the
probability to crash
Hi,
I see the collision as a feature , whats wrong with being
realistic... ?
Another feature that would be nice would be a scenery texture
detection system
Land on forested area, city,etc, should cause a crash ...
Water and ocean should cause a crash unless your flying an amphibian...
Farms
Am Freitag, den 08.12.2006, 11:26 +0100 schrieb Mathias Fröhlich:
> Hi,
>
> On Thursday 07 December 2006 22:24, Maik Justus wrote:
> > is this a bug or a feature?
> >
> > While plib-fg does not detect collisions with cows and multiplayer
> > aircrafts, osg-fg does detect.
> > If another player sta
Am Freitag, den 08.12.2006, 10:27 -0500 schrieb Tony Pelton:
> On 12/8/06, Heiko Schulz <[EMAIL PROTECTED]> wrote:
> >
> > But If Flightgear want to be realistic, and we want
> > aircrafts showing us what happen when you do something
> > wrong you can't close your eyes about this.
> >
>
> i see th
Am Freitag, den 08.12.2006, 11:59 +0100 schrieb Torsten Dreyer:
> You know how it is to crash into a cow?
>
I don't think it is an enjoyable expierience, so it should be avoided.
Avoiding ground objects on off runway landings is essential in real life
and I think this should be in flightgear too.
On 12/8/06, Heiko Schulz <[EMAIL PROTECTED]> wrote:
>
> But If Flightgear want to be realistic, and we want
> aircrafts showing us what happen when you do something
> wrong you can't close your eyes about this.
>
i see this conversation flare up on the x-plane lists from time to time.
collision d
Heiko Schulz wrote:
> O.k
>
> I understand what you mean - well you can see it from
> both sides: a better collision detects ( and I don't
> mean the cows) in opposite to something that has in
> the real world a bad aftermath.
>
> But If Flightgear want to be realistic, and we want
> aircraft
O.k
I understand what you mean - well you can see it from
both sides: a better collision detects ( and I don't
mean the cows) in opposite to something that has in
the real world a bad aftermath.
But If Flightgear want to be realistic, and we want
aircrafts showing us what happen when you do s
You know how it is to crash into a cow?
Am Freitag, 8. Dezember 2006 11:31 schrieb Heiko Schulz:
> Ähm...
>
> Well - that's someting I missed. Sorry, maybe it's an
> bug, but I see this as a feature!
> That's like in Real!
>
Ähm...
Well - that's someting I missed. Sorry, maybe it's an
bug, but I see this as a feature!
That's like in Real!
I would like to see something in the release!
Greetings
HHS
--- Mathias Fröhlich <[EMAIL PROTECTED]>
schrieb:
>
> Hi,
>
> On Thursday 07 December 2006 22:24, Maik Justus
> wrote
Hi,
On Thursday 07 December 2006 22:24, Maik Justus wrote:
> is this a bug or a feature?
>
> While plib-fg does not detect collisions with cows and multiplayer
> aircrafts, osg-fg does detect.
> If another player starts in multiplayer on the same position, e.g. where
> I am spinning up the rotor
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