> Iain Staffell wrote:
>> class Pictar..
>> [..]
>> private:
>> double img[600][600];
Gahh. sizeof(double) is typically what, 8 bytes..
So 8 x 600 x 600 = 2.8MB, all that allocated on the stack? Yikes.
MacArthur, Ian (SELEX) (UK) wrote:
> You are creating your Pictar widget o
On 28 Mar 2007, at 18:24, Millan wrote:
> Then I'll check it again. I've deduced previous conclusion, that
> call to
> timeout function is crucial alone, by commenting out timeout
> function call and
> leaving only overridden "handle()" method in your program, and it
> didn't
> worked, but s
28.03.2007 "MacArthur, Ian \(SELEX\) \(UK\)" <[EMAIL PROTECTED]>
wrote:
> Two ways occurred to me to work around the hide/show and focus issues -
> one was the "workaround" of using a timeout, the other was the more
> stylish overriding of the handle method - I tried to show both
> approaches in
> > deleted, and then
> > releases "backspace" key and presses "escape" key, then the
> > first character of
> > previous (deleted) string will appear, and program wont quit
> > on subsequent
> > "escape" key presses. Is this a bug in FLTK 2.x?
>
> I don't know - I hadn't seen that before. Prob
> I think that call to "fltk::add_timeout(0.05, cb_grab_focus,
> wordInput);" is
> crucial, without it this doesn't work, that is I don't have to use
> overloading of (hadle()) method.
Two ways occurred to me to work around the hide/show and focus issues -
one was the "workaround" of using a time
28.03.2007 "MacArthur, Ian \(SELEX\) \(UK\)" <[EMAIL PROTECTED]>
wrote:
> Pardon?
> I thought I was being constructive and helpful - perhaps you have
> mis-read my intent?
Yes, slightly. In that case, please take my apology for that, and let us then
finish here this unnecessary, and time consumin
> Before I post this in the bugs forum, I would like to check
> that I'm not doing anything painfully stupid - although I've
> programmed for a while I am very new to FLTK..
You are creating your Pictar widget on the stack, and there is
insufficient stack space in your runtime environment to s
Before I post this in the bugs forum, I would like to check that I'm not doing
anything painfully stupid - although I've programmed for a while I am very new
to FLTK..
I am writing a simple drawing widget that will build up an image out of pixels
which are calculated within the main body of cod
> > Can you post a small, complete, example somewhere? Then
> > people might be able to advise you further?
>
> Excuse me, but I really don't think there is a need for such
> tone in your message.
Pardon?
I thought I was being constructive and helpful - perhaps you have
mis-read my intent?
> C
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