On 24.01.2011 17:08, DIT wrote (in fltk.bugs):
> sorry, i am newbie...
> i use windows 7,and install cygwin but not complete cause it's cannot update..
First of all, we don't recommend using Cygwin (anymore), since this is
more complicated than, for instance, MinGW. Nowadays installation of
MinGW
On 24.01.2011, at 17:08, DIT wrote:
> sorry, i am newbie...
> i use windows 7,and install cygwin but not complete cause it's cannot update..
> when i download fltk1.3.x-r8295,and then put directory on C:/ ,then i type sh
> configure --prefix=C:/FLTK on cygwin,then result is configure:error:canno
On 23.01.2011 22:38, Ian MacArthur wrote:
>> These options should be preferred over "-static", because -static
>> would link everything else also statically. I wouldn't mind much,
>> because I believe that in the Windows world there are only dll's
>> anyway (no static libs, at least for the Window
> Okay, I totally lied there.
> The fl_push_no_clip will just take over the window and not
> update ever no matter where I scroll to.
Ah, right. Well in that case, *cough* fl_offscreen *cough*...
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> Right on, that fixed it! Thanks a lot!
>
> As an explanation, I'm making a an overview of a collection
> of heightmaps (for 3d landscapes) and well the optimizations
> of the Fl_Scroll are kind of glitchy when scrolling quickly.
> I noticed this when I was trying to put some dynamic data i
> The only thing I had to add was that damn WSA_Startup() call MS want
> us to use,
Yup - we always need an ifdef for that one...
> and (so far...) closesocket() instead of close().
I have a bunch of macros I use for sockets that "hide" the main
differences between a "real" BSD sockets implemen
On 24.01.2011, at 06:45, james wrote:
>>
>> Right on, that fixed it! Thanks a lot!
>>
>> As an explanation, I'm making a an overview of a collection of heightmaps
>> (for 3d landscapes) and well the optimizations of the Fl_Scroll are kind of
>> glitchy when scrolling quickly. I noticed this wh
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