Re: [fltk.general] FLTK 1.3.0 and fork()

2012-08-29 Thread Greg Ercolano
On 08/29/12 14:15, Greg Ercolano wrote: > On 08/29/12 06:01, Bogdan Popescu wrote: >> Hello everyone, >> >> I've recently migrated/rewrote our small communication application from >> Perl to C++ and used FLTK for the GUI part, the idea was to be able to >> start using it on Win/Mac rather than givi

Re: [fltk.general] FLTK 1.3.0 and fork()

2012-08-29 Thread Greg Ercolano
On 08/29/12 06:01, Bogdan Popescu wrote: > Hello everyone, > > I've recently migrated/rewrote our small communication application from > Perl to C++ and used FLTK for the GUI part, the idea was to be able to > start using it on Win/Mac rather than giving Linux boxes to users... > > As it's made o

Re: [fltk.general] DLL problem with Fl_Window->show() or Fl::run()

2012-08-29 Thread Chris Russ
Ian, I want to thank you for your quick reply. It appears that we're on the same page as to the options available: (1) some kind of "reinit" within Fl_win32.cxx This problem does not occur under MacOSX. I feel fairly confident, therefore, that it is the implementation of Fl_Window and Fl (an

Re: [fltk.general] DLL problem with Fl_Window->show() or Fl::run()

2012-08-29 Thread Ian MacArthur
On 29 Aug 2012, at 20:06, Chris Russ wrote: > I've wedded FLTK 1.3 to the Photoshop plug-in (CS5 SDK) and have been > extremely happy with write-once, use-many. Coding on the Mac has been > straightforward and I've just ported my UI to the PC. (Win7). > > Here's the problem -- the plug-

[fltk.general] DLL problem with Fl_Window->show() or Fl::run()

2012-08-29 Thread Chris Russ
I've wedded FLTK 1.3 to the Photoshop plug-in (CS5 SDK) and have been extremely happy with write-once, use-many. Coding on the Mac has been straightforward and I've just ported my UI to the PC. (Win7). Here's the problem -- the plug-in (DLL) will run once. (64-bit or 32-bit doesn't mat

Re: [fltk.general] Shortcut keys are not working, how to make shortcut keys work?

2012-08-29 Thread MacArthur, Ian (SELEX GALILEO, UK)
> I have also checked sample codes, but shortcut keys are not working.. > > for example: {"&Close ",0,(Fl_Callback *) window_cb}, > > how to make them work ? They work fine for me. Under what context do they not work? What version of fltk, what target system, what toolchain, etc... SELEX

Re: [fltk.general] FLTK 1.3.0 and fork()

2012-08-29 Thread MacArthur, Ian (SELEX GALILEO, UK)
> I've recently migrated/rewrote our small communication application from > Perl to C++ and used FLTK for the GUI part, the idea was to be able to > start using it on Win/Mac rather than giving Linux boxes to users... > > As it's made of 2 pieces, the receiver (which is a daemon/service running >

[fltk.general] Shortcut keys are not working, how to make shortcut keys work?

2012-08-29 Thread Furqan
I have also checked sample codes, but shortcut keys are not working.. for example: {"&Close ",0,(Fl_Callback *) window_cb}, how to make them work ? ___ fltk mailing list fltk@easysw.com http://lists.easysw.com/mailman/listinfo/fltk

[fltk.general] FLTK 1.3.0 and fork()

2012-08-29 Thread Bogdan Popescu
Hello everyone, I've recently migrated/rewrote our small communication application from Perl to C++ and used FLTK for the GUI part, the idea was to be able to start using it on Win/Mac rather than giving Linux boxes to users... As it's made of 2 pieces, the receiver (which is a daemon/service run