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[STR New]
Link: http://www.fltk.org/str.php?L2887
Version: 1.3-current
Setting epsilon = 0.5; fixes the problem both on my retina machine (running
10.8) and on an older non-retina machine (running 10.7). Not sure if
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[STR New]
Link: http://www.fltk.org/str.php?L2887
Version: 1.3-current
A very similar bug appeared with Mac OS 10.6 and was solved by adding
the epsilon quantity in function rect_to_NSBitmapImageRep().
Unfortunately
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[STR New]
Link: http://www.fltk.org/str.php?L2887
Version: 1.3-current
Unfortunately with 0.1 instead of 0.001 tearing still occurs.
Link: http://www.fltk.org/str.php?L2887
Version: 1.3-current
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[STR New]
Link: http://www.fltk.org/str.php?L2887
Version: 1.3-current
Thanks. Unfortunately this is a false solution, because it redraws
everything instead of scrolling the window.
Could you just try to start again
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[STR New]
Link: http://www.fltk.org/str.php?L2887
Version: 1.3-current
Hi Manolo - Yes, this fixes it!
Link: http://www.fltk.org/str.php?L2887
Version: 1.3-current
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f
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[STR New]
Link: http://www.fltk.org/str.php?L2887
Version: 1.3-current
Hi Christophe,
Could you, please, change in file Fl_cocoa.mm the current function
rect_to_NSBitmapImageRep() by this one
static NSBitmapImageRe