On 22.02.2011, at 18:50, fltk-dev@easysw.com wrote:
> Author: manolo
> Date: 2011-02-22 09:50:25 -0800 (Tue, 22 Feb 2011)
> New Revision: 8463
> Log:
> Fl_Text_Display widget: added a call to paint all the widget area with its
> background color
> when it's fully redrawn, to avoid thin grey line
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[STR New]
Link: http://www.fltk.org/str.php?L2563
Version: 1.3-feature
Disclaimer: I don't know what the official ABI policy of FLTK is. My
assumption has been that breaking existing things is a no-no but adding
more
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[STR New]
Link: http://www.fltk.org/str.php?L2563
Version: 1.3-feature
Well, I may be missing a point, but I don't see any benefit in un-inlining
these methods. I presume that we will need new (i.e. additional) metho
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[STR New]
Link: http://www.fltk.org/str.php?L2563
Version: 1.3-feature
Updated patch that only does the un-inlining. Could this be acceptable for
1.3 inclusion and any further enhancements could be discussed when act
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[STR New]
Link: http://www.fltk.org/str.php?L2563
Version: 1.3-feature
Attached file "fltk-1.3.x-hide-icon2.patch"...
Link: http://www.fltk.org/str.php?L2563
Version: 1.3-featureIndex: src/Fl_Window.cxx
An easy way to use a scrollbar inside a GlWindow is to create your window and a
scrollbar, then as the value of the scrollbar changes, modify a global variable
(or static class member) and call redraw() on the glWindow. Inside your draw
function, use glTranslatef() with the values your scrol