Matt/Manolo,
I know your focused on printing at the moment,
but can you quickly check the 2 patches in STR #2323
before I check them in?
http://fltk.org/str.php?U2323
Although I'm not familiar with Cocoa, I have a fairly
high level of confidence two issues are fixed by thes
> Matt/Manolo,
>
>I know your focused on printing at the moment,
>but can you quickly check the 2 patches in STR #2323
>before I check them in?
>
>http://fltk.org/str.php?U2323
>
>Although I'm not familiar with Cocoa, I have a fairly
>high level of confidence two issues
>
> For the other one, some testing seems needed to make sure that
> wheel movements don't become exagerately fast after this
> multiplication by 10. I don't have here the development environment
> to test. May be you've already tested that. Also the Qt solution
> is what you suggest, so the patch
imacarthur wrote:
> I dug out the puck for my Wacom tablet on this OSX 10.4.11 machine -
> the puck has a mousewheel on it.
>
> Ran Greg's mousewheel test code, and in the shell I get [..]
> +/-3 values appear when I roll the wheel one click. The bigger
> numbers appear when I spin the wheel f
manolo gouy wrote:
> Greg: the patch regarding the missing right and middle drag events
> is for sure correct.
Great; at very least I'll check the right/middle drag in,
as there seems no problem with that.
> For the other one, some testing seems needed to make sure that
> wheel mo
I tested a Microsoft wheelmouse, and it was same as Logitech; 0.1 per
click.
I tried a few different techniques massaging the deltas..
this one seemed to work well, as it avoids the scale, but lets the
single clicks through. This yielded a pretty reasonable "scroll
Greg Ercolano wrote:
Wil be possible to have mouse acceleration on win32 too !
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> I tested a Microsoft wheelmouse, and it was same as Logitech; 0.1 per
> click.
>
> I tried a few different techniques massaging the deltas..
> this one seemed to work well, as it avoids the scale, but lets the
> single clicks through. This yielded a pretty reasonable "scr
manolo gouy wrote:
>> I tested a Microsoft wheelmouse, and it was same as Logitech; 0.1 per
>> click.
>>
>> I tried a few different techniques massaging the deltas..
>> this one seemed to work well, as it avoids the scale, but lets the
>> single clicks through. This yielded a p
> imacarthur wrote:
> > I dug out the puck for my Wacom tablet on this OSX 10.4.11
> machine -
> > the puck has a mousewheel on it.
> >
> > Ran Greg's mousewheel test code, and in the shell I get [..]
> > +/-3 values appear when I roll the wheel one click. The bigger
> > numbers appear when
> Or maybe just assume anything less than 1 is 1,
> and don't scale at all.
Given my experience with the Wacom puck, that might be best?
I need to dig out a USB scrollmouse from somewhere and hook that up and
try it - maybe this eve...
So, what we are talking about is something lik
MacArthur, Ian (SELEX GALILEO, UK) wrote:
>> Or maybe just assume anything less than 1 is 1,
>> and don't scale at all.
>
> Given my experience with the Wacom puck, that might be best?
Yep, sounds like it.
I'm guessing, though, the wacom puck intentionally sends large
Greg Ercolano wrote:
> manolo gouy wrote:
>> Greg: I think this one seems to be the good one, according to your
>> pertinent tests.
>
> Great; I'll check that and the drag patch in tomorrow morning
> when I get in. It can always be further refined later if need be.
Done; fixes for
> > Great; I'll check that and the drag patch in tomorrow morning
> > when I get in. It can always be further refined later
> if need be.
>
>Done; fixes for mousewheel and right/middle drag events
> checked into svn r7213
Tested this with my Wacom puck. Seems to be doing the Right
MacArthur, Ian (SELEX GALILEO, UK) wrote:
>> Done; fixes for mousewheel and right/middle drag events
>> checked into svn r7213
>
> Tested this with my Wacom puck. Seems to be doing the Right Thing.
Great.. will close it on Sunday if nothing else comes in.
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