Re: [fltk.opengl] gl_draw Mac OS X implementation

2010-01-20 Thread Albrecht Schlosser
Hi Manolo, thanks for your continuing efforts to improve FLTK ! Although this is clearly an OpenGL topic, I think that we would better discuss this in fltk.development. That said ... > This new implentation has several advantages: > - any UTF text can be drawn instead of a 256-character set > w

[fltk.opengl] gl_draw Mac OS X implementation

2010-01-20 Thread manolo gouy
When converting the Mac platform of FLTK 1.3 to cocoa, function gl_draw that draws text in an OpenGL window had to be changed, at least for 64-bit compilation, because its current implementation is not available under 64-bit. The new implementation proceeds by drawing the text in a texture and the