Re: [fluid-dev] Revised patch for new channel field is_drum_channel

2011-01-30 Thread David Henningsson
On 2011-01-29 21:01, jimmy wrote: --- On Fri, 1/28/11, David Henningsson wrote: On 2011-01-28 23:07, jimmy wrote: Here's the revised patch file for the new channel field "is_drum_channel". Thanks, but you're missing the patch :-) // David Oops, here it is. Thanks. I've fixed a few bu

Re: [fluid-dev] Revised patch for allNotesOff, allSoundsOff

2011-01-30 Thread David Henningsson
On 2011-01-29 20:54, jimmy wrote: --- On Fri, 1/28/11, David Henningsson wrote: In think you missed my original comment: Can you elaborate on where/why this is useful? These are not public API functions and aren't used anywhere. I was thinking of removing the ones not starting with _LOCAL. /

[fluid-dev] Fluidsynth stops playing when stdout is piped

2011-01-30 Thread John O'Hagan
As I mentioned in a recent post ("Stopping fluidsynth via a socket"), I'm starting fluidsynth as a python subprocess and sending midi commands via either a socket or stdin. In either case there is a lot of unwanted screen output interspersed with my input, which I have tried to pipe like this:

Re: [fluid-dev] Fluidsynth stops playing when stdout is piped

2011-01-30 Thread Matt Giuca
> subprocess.Popen(["fluidsynth", "-sli","-a", 'alsa', "-j", > '/usr/share/sounds/sf2/FluidR3_GM.sf2'], stdout=subprocess.PIPE, > stderr=subprocess.PIPE) > > This renders the screen output invisible, but if I have a number of > simultaneous connections sending commands, after a short time the audio

Re: [fluid-dev] Fluidsynth stops playing when stdout is piped

2011-01-30 Thread John O'Hagan
On Mon, 31 Jan 2011, Matt Giuca wrote: > > subprocess.Popen(["fluidsynth", "-sli","-a", 'alsa', "-j", > > '/usr/share/sounds/sf2/FluidR3_GM.sf2'], stdout=subprocess.PIPE, > > stderr=subprocess.PIPE) > > > > This renders the screen output invisible, but if I have a number of > > simultaneous connec