Sorry, there are things that I don't understand in your pseudocode. For
instance, how is calculated TIME_STEP in the call to
fluid_synth_write_float() ? maybe you wanted to use FRAME_STEP instead ?
Yup, I meant to write FRAME_STEP instead of TIME_STEP.
On 17/06/12 21:04, Pedro Lopez-Cabanillas
Hi all,
I'm wondering about the usage of fluidsynth to pan stereo sounds.
The way I integrate sounds samples in fluidXtra (pluging for Adobe
Director) without using sfonts is by creating a ramsfont preset which
contains the sample. That was actually the first reason to introduce
the ramsfon
On Sunday 17 June 2012, Raja Mukherji wrote:
> I'm not using
> fluid_sequencer_register_client and a callback to add new events,
> instead I'm adding events using fluid_sequencer_send_at and then
> directly calling fluid_synth_write_float in effectively one large loop.
[...]
> I have found a workin
On Sunday 17 June 2012, you wrote:
> On Sun 17 Jun 2012 13:02:39 IST, Pedro Lopez-Cabanillas wrote:
> > On Thursday 14 June 2012, Raja Mukherji wrote:
> >> I'm not sure if I'm doing something wrong but it seems as though
> >> fluid_sequencer_send_at is ignoring the time parameter.
> >>
> >> I'm tr
On Sunday 17 June 2012, Massimo Callegari wrote:
> Hi Pedro,
> since we haven't made any progress so far on this issue, I would like to
> recap and find a final solution to fix it.
>
> Given facts:
> - FluidSynth supports PortAudio
> - PortAudio can be compiled with multiple drivers (e.g. ASIO + W
Hi Pedro,
since we haven't made any progress so far on this issue, I would like to
recap and find a final solution to fix it.
Given facts:
- FluidSynth supports PortAudio
- PortAudio can be compiled with multiple drivers (e.g. ASIO + WDMKS +
DirectSound)
- PortAudio can return different device
On Sun 17 Jun 2012 13:02:39 IST, Pedro Lopez-Cabanillas wrote:
On Thursday 14 June 2012, Raja Mukherji wrote:
I'm not sure if I'm doing something wrong but it seems as though
fluid_sequencer_send_at is ignoring the time parameter.
I'm trying to use fluid_synth_write_float to render music to a
On Thursday 14 June 2012, Raja Mukherji wrote:
> I'm not sure if I'm doing something wrong but it seems as though
> fluid_sequencer_send_at is ignoring the time parameter.
>
> I'm trying to use fluid_synth_write_float to render music to a buffer
> that I can then encode and stream to a browser. He