Re: [fluid-dev] Help adding Fluidsynth console to Qsynth

2017-10-03 Thread Tom M.
Sry, I cant provide helpful input on implementing this. But the main problem I see here is how and when to update qsynths UI? Imagine: the user types in a command to e.g. disable reverb. How to update qsynths UI so that reverb gets disabled? If QT notifies you via a callback that a user input has

Re: [fluid-dev] Help adding Fluidsynth console to Qsynth

2017-10-03 Thread Ceresa Jean-Jacques
Hi, Liam   A way to communicate with Qsynth (like a shell console) is: 1) to run (or add) a  tcp server on the Qsynth side. 2) use telnet (or netcat) as a console terminal to connect to the added server.   I don't know if Qsynth can be run with a tcp server option as the fluidsynth terminal

Re: [fluid-dev] Help adding Fluidsynth console to Qsynth

2017-10-03 Thread Aere Greenway
On 10/03/2017 01:15 PM, Liam McGillivray wrote: I have a forked repository of Qsynth on GitHub .  The next task I would like to complete is to add a console for typing commands directly into Fluidsynth, as can be done when running fluidsynth in a terminal.  My

[fluid-dev] Help adding Fluidsynth console to Qsynth

2017-10-03 Thread Liam McGillivray
I have a forked repository of Qsynth on GitHub .  The next task I would like to complete is to add a console for typing commands directly into Fluidsynth, as can be done when running fluidsynth in a terminal.  My programming skills are weak, so it would be muc