Hi Horn,
Wow, really appreciate your guide. It will be useful!
Too bad, something seem to be broken in FluidSynth after clear the rule and
apply the new rule, I couldn't hear anything.
A workaround for my case is to use 2 MIDI song, one is normal and one is
softer volume.
On Sun, Feb 5, 2012 a
On Sat, 4 Feb 2012, James Ong wrote:
I tried your rule on the 2nd parts, it doesn't change anything.
It really should. It's worth noting that nothing I wrote actually changes
any volumes. You'd have to do that yourself with a cc command or write an
additional rule. Here are a couple you c
On Sat, 4 Feb 2012, James Ong wrote:
I didn't quite catch how all of these works, it will be appreciate to
see each line with a comment so that other will know what it is.
Well, I'm no expert (I've only been seriously messing around with
fluidsynth for about five days), and I've had to figure
Hi Horn,
I tried your rule on the 2nd parts, it doesn't change anything.
Seem like nothing is work as expected. For sure, I have copy-and-paste your
code over 3 times.
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It will be better to see what rule does setting Channel 0 and 1 to 40%
using CC7 so that I can get over this quick.
Kinds of frustrating when I couldn't get things done with just a few line
of code?
On Sat, Feb 4, 2012 at 7:59 PM, James Ong wrote:
> Oh, I didn't type 3 rules in the same sessio
Oh, I didn't type 3 rules in the same session and has been trying for hours
without any success.
I didn't quite catch how all of these works, it will be appreciate to see
each line with a comment so that other will know what it is.
router_begin
router_chan 0 15 1 0 //Select channel 0-15?
router
On Sat, 4 Feb 2012, James Ong wrote:
I tried as 3 separate rules and launch Java MIDI player to play midi song,
none of the sounds appear to be softer.
Am I doing something wrong? I didn't issue "router_clear" which will caused
all channels to appear silent when the song is play.
Routing ru
I tried as 3 separate rules and launch Java MIDI player to play midi song,
none of the sounds appear to be softer.
Am I doing something wrong? I didn't issue "router_clear" which will caused
all channels to appear silent when the song is play.
router_begin cc
router_par1 7 7 1 0
router_par2 0 60 0
On Fri, 3 Feb 2012, Element Green wrote:
If your MIDI song itself contains a CC7 event you could perhaps filter
it with the FluidSynth MIDI router:
router_begin cc
router_par1 7 7 1 0
router_par2 0 127 0 127
router_end
I think that would cause all CC 7 events received to set the volume to
100%
You could configure the MIDI router to only filter CC 7 on certain channels.
As for command line commands for the MIDI player, yes, sounds useful.
Someone just needs to program it ;-)
Element
On Fri, Feb 3, 2012 at 5:32 PM, James Ong wrote:
> I see, true it will be sounds awful with all at the
I see, true it will be sounds awful with all at the same levels, seem like
having 2 fluidsynth will do the job.
However, not sure if you remember, in the FluidSynth command shell, do you
still find it feasible to implement a playback controls
which we could load, pause, play, stop, change tempo Mi
If your MIDI song itself contains a CC7 event you could perhaps filter
it with the FluidSynth MIDI router:
router_begin cc
router_par1 7 7 1 0
router_par2 0 127 0 127
router_end
I think that would cause all CC 7 events received to set the volume to
100% (127).
If the MIDI song has a MIDI reset co
Hi,
What does player.reset-synth does? It seem, everytime the song is load, the
engine will
still get reset by MIDI song? Is there a way to retain CC7 value?
fluidsynth.exe" -g 1 -o "player.reset-synth=false"
Apply CC#7 to 10%
cc 0 7 10
Load midi songs which contain CC7 event will set to 100%.
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