Hi Ivan,

My apologies if this came through twice but I didn't receive the original post 
in my mailing list subscription...

Regards,
Iian


Sent from my iPhone

Begin forwarded message:

> From: Iian Neill <iian.d.ne...@gmail.com>
> Date: 19 July 2012 11:10:33 AM AEST
> To: fonc@vpri.org
> Subject: Re: [fonc] Historical lessons to escape the current sorry state of 
> personal computing?
> 

> Hi Ivan,
> 
> Please forgive the speculativeness and abstruseness of my response to your 
> question ... but it's the best I can do!
> 
> The question that's really being asked here is, 'What is the future of 
> computing?' -- and I'm not sure it is possible to answer that question in the 
> abstract, just in the same way it wasn't possible to answer the question 
> 'What is the future of painting?' if it had been asked in the studio of 
> Cimabue before Giotto turned up.  Without actually answering the question, 
> it's possible to speculate on the potential of the medium.  To my mind, the 
> first distinction to make is between the instrumental and the essential 
> nature of the medium; by that I mean, between the purposes to which the 
> medium can be put as a tool -- the computations that can be made with it, its 
> mere utility -- and the possibilities of the medium as a medium for thinking 
> and imagining in.  So to continue the art example, the art of painting is 
> itself the medium, and the introduction of, say, oil paints into Italy in the 
> beginning of the 15th century, while it was a huge technical advance that 
> allowed greater expressiveness, experimentation and delicacy -- and lead to 
> some genres of painting that were not practical before with tempera -- it 
> didn't represent the birth of a new field as such.  The essential advance 
> happened arguably centuries earlier in the art of Nicolo Pisano in sculpture 
> and Giotto in painting in the awareness of the possibilities of space and 
> form, and in the reabsorption of the Greek notions of studied rational 
> observation of nature.  Flatness in painting -- when it isn't an aesthetic 
> choice but a miserable inability -- is also a kind of flatness, a weakness, a 
> feebleness -- a sub-realism -- from a mental point of view.  Giotto's 
> paintings have many masterly qualities but perhaps the paradigmatic 
> significance was his tremendous assertion of volume.  Volume represented not 
> just solidity, or merely an advance in making something look 
> three-dimensional -- it literally advanced the art of painting by a power -- 
> it showed that it was possible to think of forms in the round, to be aware of 
> their sides, even of the backs of figures, while simultaneously depicting 
> them from a single viewpoint.  Giotto's achievement also demonstrates that 
> this sense of volume -- while of course it exists in potential in everybody 
> -- had to be first imagined by him and brought into existence by sheer force 
> of will.  To my mind it also suggests that things like the sense of volume 
> can actually be regarded as 'senses' of a kind -- 'virtual senses', if you 
> like, willed into existence by the mind -- and I think this is literally true 
> if you think about a sense as not merely a sense organ but a cognitive 
> process for which neuronal machinery exists in the brain, which we call 
> cortexes.
> 
> So what is the relevance of this to the future of computing?  My point above 
> is that although instrumental advances are powerful and important they are 
> fundamentally incremental, and that paradigm shifts only occur when essential 
> advances are made -- and essential advances are first intuited, imagined, and 
> then willed into existence -- and function like 'virtual senses' in the sense 
> that they both perceive sense data as well as actively organise data into new 
> concepts.  This brings us back to the question of computing as a medium in 
> the instrumental and essential sense, and the general question of what effect 
> do instruments and tools have on the ability to conceptualise.  What medium 
> does computing represent?  Oil paints and brushes are the instruments of 
> painting -- arguably a flat surface is the essential medium, as it is the 
> essential difference between painting and sculpture.  Computers can of course 
> be used as tools to create in these media -- digital paint programs, 3D 
> modelling software, etc., are instrumental equivalents -- but these are 
> extensions of existing tools, and arguably less artistically efficient than 
> traditional media (paints, violins, chisels, etc). Of course, computers can 
> digitally manipulate images, sounds, words, etc., in ways that are cumbersome 
> or practically impossible traditionally and you can argue that this certainly 
> opens up new avenues of expression -- but not necessarily new realms of 
> expression.
> 
> I think Dr. Kay has pointed out that one thing that a computer can do 
> uniquely that is more than an extension, refinement, or virtualisation of 
> what traditional tools currently do is simulation -- the ability to project 
> interactive information spaces, to run models through simulations, to carry 
> out virtual experimentation.  And it's arguable that the greatest enabler of 
> experimentation in this space is not so much predefined software so much as 
> computer languages, which provide an interactive syntax for thinking in that 
> medium.
> 
> Regards,
> Iian
> 
> 
> On 15 July 2012 05:36, Ivan Zhao <nini...@gmail.com> wrote:
> 45 years after Engelbart's demo, we have a read-only web and Microsoft Word 
> 2011, a gulf between "users" and "programmers" that can't be wider, and the 
> scariest part is that most people have been indoctrinated long enough to 
> realize there could be alternatives.
> 
> Naturally, this is just history repeating itself (a la pre-Gutenberg scribes, 
> Victorian plumbers). But my question is, what can we learn from these 
> historical precedences, in order to to consciously to design our escape path. 
> A revolution? An evolution? An education?
> 
> Ivan 
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