On Sep 28, 2004, at 2:08 AM, Chris Bowditch wrote:
Simon Pepping wrote:
I do not know if this is a lot of work or not. To me it seems a
lot. Perhaps you may argue that this is not required for a 0.3
release. But to me it is rather essential to the new design. Without
it we might as well remain with
Simon Pepping wrote:
My interest in FOP's layout is mostly theoretical. I cannot get
enthousiastic about todo lists, time schedules and time estimates.
Thats understandable.
I would like to see keep and break properties implemented. They are
the raison d'ĂȘtre of the new design. I do not think they
On Fri, Sep 24, 2004 at 05:00:45PM +0200, Jeremias Maerki wrote:
> Chris,
>
> Those who currently work on layout, how do you choose your work area?
My interest in FOP's layout is mostly theoretical. I cannot get
enthousiastic about todo lists, time schedules and time estimates.
I would like to s
Chris,
thank you doing this. I think it's important to have a good instrument
to determine our progress towards an initial release. I was a bit
shocked when I summed up only the points you've marked as high priority:
20 weeks. It got me thinking and running all the example files again
that I haven
Team,
I have been trying to work out what is left to do be done before we can do an
initial release of HEAD, 0.3, say. I know some of you will prefer to aim for a
1.0 and get everything right first time, but please bear with me.
I have consolidated the layout issues from [1] and [2] The infrastr