Re: [fossil-users] late-night Fossil hacks for competition with Git: arranging an active feed of commits and tickets to a remote HTTP API

2014-09-06 Thread Eric Rubin-Smith
Ron W wrote: > This enhancement to Fossil will certainly make integration with other > tools easier, not just Slack I was thinking of an example: git. Right now there's a bulk import from git, and a bulk export to git. The present feature might be used along with git's hooks features to pe

Re: [fossil-users] late-night Fossil hacks for competition with Git: arranging an active feed of commits and tickets to a remote HTTP API

2014-09-06 Thread Joe Mistachkin
I think these changes should work: https://www.fossil-scm.org/index.html/info/acb61e5ee9 Please let me know if there are any issues. Unless there are serious objections, I would really like to have these changes included in the upcoming 1.30 release. -- Joe Mistachkin

Re: [fossil-users] late-night Fossil hacks for competition with Git: arranging an active feed of commits and tickets to a remote HTTP API

2014-09-06 Thread Joe Mistachkin
Great. I'll start making the necessary tweaks to expose the UUID(s). Also, I think Ron W has a point about the variable naming, I think the list of UUIDs should be named "uuids". -- Joe Mistachkin ___ fossil-users mailing list fossil-users@lists.foss

Re: [fossil-users] late-night Fossil hacks for competition with Git: arranging an active feed of commits and tickets to a remote HTTP API

2014-09-06 Thread Ron W
On Sat, Sep 6, 2014 at 11:21 AM, Eric Rubin-Smith wrote: > This post is a testament to Fossil's design and the ease of reading its > implementation. I've also added a Fossil patch > [...] > It requires a little hacking of the Fossil source to expose some data to > the TH1 "Transfer" hooks. But

[fossil-users] late-night Fossil hacks for competition with Git: arranging an active feed of commits and tickets to a remote HTTP API

2014-09-06 Thread Eric Rubin-Smith
This post is a testament to Fossil's design and the ease of reading its implementation. I've also added a Fossil patch at the bottom. I humbly hope the devs will incorporate it into the product, or tell me what is wrong with it so I can perhaps fix it. Otherwise, I hope the community finds it us