[fpc-devel] gui console in windows

2004-12-28 Thread Rimgaudas Laucius
Hello,   i am interesting, what do you think about redirecting text streams not to windows console, but creating free pascal's own gui console (for example implementing it under -WX switch)? I mean to do something like graph unit is done now or unit wincrt in Virtual Pascal's rtl. Windows co

RE: [fpc-devel] gui console in windows

2004-12-28 Thread peter green
scal.org > Subject: [fpc-devel] gui console in windows > > > Hello, > > i am interesting, what do you think about redirecting text streams not to > windows console, but creating free pascal's own gui console (for example > implementing it under -WX switch)? I mean to d

Re: [fpc-devel] gui console in windows

2004-11-08 Thread Tomas Hajny
On Sun, 7 Nov 2004 22:59:08 +0300, Rimgaudas Laucius wrote Hello, > > You can simply create a wingui unit which is e.g. graph based and which > > redirects input/output. > > >Nobody will stop you from creating a faster console under Windows. At least > >don't expect anything to be written by

Re: [fpc-devel] gui console in windows

2004-11-08 Thread Rimgaudas Laucius
Hi, Maybe i am wrong, but it seems to me that SetConsoleOutputCP function works only on WinNT systems. - Original Message - From: "KJK::Hyperion" <[EMAIL PROTECTED]> To: "FPC developers' list" <[EMAIL PROTECTED]> Sent: Monday, November 08, 2004

Re: [fpc-devel] gui console in windows

2004-11-08 Thread KJK::Hyperion
At 15.53 04/11/2004, you wrote: Things like redirection doesn't work anymore. no, this isn't an issue. This is about the CRT unit, which could really use its own console, not just a display window. It would be a real improvement, considering what the CRT unit is used for. I tried playing some old

Re: [fpc-devel] gui console in windows

2004-11-08 Thread KJK::Hyperion
At 01.07 05/11/2004, you wrote: We have problems with keybord drivers and text encoding in it (text prepared with windows editor needs to be encoder to dos cp when outputing if you want to see national characters properly). just change the console's output codepage ("chcp" command at the prompt o

Re: [fpc-devel] gui console in windows

2004-11-07 Thread Rimgaudas Laucius
Hello, You can simply create a wingui unit which is e.g. graph based and which redirects input/output. Nobody will stop you from creating a faster console under Windows. At least don't expect anything to be written by the current fpc developpers. have you tried using virtual pascals wincrt unit

FW: [fpc-devel] gui console in windows

2004-11-04 Thread peter green
; Subject: [fpc-devel] gui console in windows > > > Hello, > > i am interesting, what do you think about redirecting text streams not to > windows console, but creating free pascal's own gui console (for example > implementing it under -WX switch)? I mean to do something lik

Re: [fpc-devel] gui console in windows

2004-11-04 Thread Florian Klaempfl
Rimgaudas Laucius wrote: Hello, i am interesting, what do you think about redirecting text streams not to windows console, but creating free pascal's own gui console (for example implementing it under -WX switch)? I mean to do something like graph unit is done now or unit wincrt in Virtual Pascal's

Re: [fpc-devel] gui console in windows

2004-11-04 Thread Peter Vreman
At 01:07 5-11-2004, you wrote: Hello, i am interesting, what do you think about redirecting text streams not to windows console, but creating free pascal's own gui console (for example implementing it under -WX switch)? I mean to do something like graph unit is done now or unit wincrt in Virtual Pa

[fpc-devel] gui console in windows

2004-11-04 Thread Rimgaudas Laucius
Hello, i am interesting, what do you think about redirecting text streams not to windows console, but creating free pascal's own gui console (for example implementing it under -WX switch)? I mean to do something like graph unit is done now or unit wincrt in Virtual Pascal's rtl. Windows console lo