[fpc-devel] opengl unit gl on x86_64

2006-06-23 Thread Mattias Gaertner
On a x86_64 system I tried to run a program using the opengl 'gl' unit. It failed, because the function 'glAccum' does not exist. Commenting that one 'solved' the problem. Can GetProcAddress be used to load a lib function dynamically, without bombing if the function is missing? Mattias ___

Re: [fpc-devel] opengl unit gl on x86_64

2006-06-24 Thread Florian Klaempfl
Mattias Gaertner wrote: > On a x86_64 system I tried to run a program using the opengl 'gl' unit. > > It failed, because the function 'glAccum' does not exist. > Commenting that one 'solved' the problem. > > Can GetProcAddress be used to load a lib function dynamically, without > bombing if the f

Re: [fpc-devel] opengl unit gl on x86_64

2006-06-24 Thread Michael Van Canneyt
On Sat, 24 Jun 2006, Florian Klaempfl wrote: > Mattias Gaertner wrote: > > On a x86_64 system I tried to run a program using the opengl 'gl' unit. > > > > It failed, because the function 'glAccum' does not exist. > > Commenting that one 'solved' the problem. > > > > Can GetProcAddress be used