Op 2010-06-14 15:37, Graeme Geldenhuys het geskryf:
>
> Has anybody managed to play sound files under both Linux and Windows?
Thanks for everybody's responses. I'll work my way through all of them
today. Now I understand all the comments on the net about the state of
audio (and gaming) on Linux.
Op 2010-06-14 17:31, Henry Vermaak het geskryf:
>
> Note that the fpc libsndfile example is outdated (it uses oss). There
Outdated is correct. The version in FPC 2.4.1 doesn't currently compile,
and references data structures not defined in the libsndfile unit.
I have a ESD (Esound daemon) head
Sorry, I committed the cardinal sin of getting the subject line wrong.
Corrected now :-)
On 14 Jun 2010, at 18:07, Michael Van Canneyt wrote:
> On Mon, 14 Jun 2010, Roger Bailey wrote:
>
>> On 12 Jun 2010, at 11:00, Michael Van Canneyt wrote:
>>
> TestFunction := ActualParameter ( ) ; { co
In our previous episode, Graeme Geldenhuys said:
>
> Has anybody managed to play sound files under both Linux and Windows?
> Does FPC have a cross-platform API or FCL class for this?
>
> If so, what sound format's are supported? ogg, wav, mp3?
KDE's phonon also has OS X and Windows packages:
h
[I don't know if a previous email of similar content got through. Sorry
if this is a double post.]
As libsndfile has already been recommended, I would just add that the
simplest and most fool-proof way of playing back audio (once you have
figured out how to load it) is PortAudio. It abstracts away
dmitry boyarintsev wrote:
On Mon, Jun 14, 2010 at 5:37 PM, Graeme Geldenhuys
wrote:
Has anybody managed to play sound files under both Linux and Windows?
Does FPC have a cross-platform API or FCL class for this?
I'd offer using OpenAL, however it requires proper libraries to be
installed o
> Has anybody managed to play sound files under both Linux and Windows?
One more option I know of is Audorra (http://audorra.sourceforge.net/).
I have not used it though, so no idea about its advantages/drawbacks.
--
Regards,
Vladimir Zhirov
___
fpc-pa
On Mon, Jun 14, 2010 at 5:37 PM, Graeme Geldenhuys
wrote:
> Has anybody managed to play sound files under both Linux and Windows?
> Does FPC have a cross-platform API or FCL class for this?
I'd offer using OpenAL, however it requires proper libraries to be
installed on Linux (afaik installed by de
Hi Graeme
Am 14.06.2010 um 15:37 schrieb Graeme Geldenhuys:
> Hi,
>
> Has anybody managed to play sound files under both Linux and Windows?
> Does FPC have a cross-platform API or FCL class for this?
UltraStarDeluxe uses ffmpeg for decoding and portaudio, a C library, for
playback of the strea
On 14 June 2010 15:59, Graeme Geldenhuys wrote:
> On 14/06/2010, Alexander Grau wrote:
>>
>> If someone would like to add a PlaySoundFile API to LCL/FPC, drop me a
>> note and we will donate the Mac code for it :-) ...
>
> Thanks for that. A quick test removing the SND_ASYNC option plays
> multipl
On 14/06/2010, Alexander Grau wrote:
>
> If someone would like to add a PlaySoundFile API to LCL/FPC, drop me a
> note and we will donate the Mac code for it :-) ...
Thanks for that. A quick test removing the SND_ASYNC option plays
multiple sound files in quick succession - just what I wanted. I'
Graeme Geldenhuys schrieb:
Hi,
Has anybody managed to play sound files under both Linux and Windows?
Does FPC have a cross-platform API or FCL class for this?
If so, what sound format's are supported? ogg, wav, mp3?
We have developed some kind of API to play a .wav file on both Windows
an
On 14 June 2010 14:37, Graeme Geldenhuys wrote:
> Hi,
>
> Has anybody managed to play sound files under both Linux and Windows?
> Does FPC have a cross-platform API or FCL class for this?
fpc has bindings for libsndfile, which according to the website can
read/write wav and ogg, among others.
He
Hi,
Has anybody managed to play sound files under both Linux and Windows?
Does FPC have a cross-platform API or FCL class for this?
If so, what sound format's are supported? ogg, wav, mp3?
--
Regards,
- Graeme -
___
fpGUI - a cross-platform Free
On Mon, 14 Jun 2010, Roger Bailey wrote:
On 12 Jun 2010, at 11:00, Michael Van Canneyt wrote:
TestFunction := ActualParameter ( ) ; { compiles and runs o.k. }
[MVC:] The addition of () actually calls the function.
TestFunction := ActualParameter ; { gives "incompatible type" er
On 12 Jun 2010, at 11:00, Michael Van Canneyt wrote:
>>> TestFunction := ActualParameter ( ) ; { compiles and runs o.k. }
>>>
>>
> [MVC:] The addition of () actually calls the function.
>
>>> TestFunction := ActualParameter ; { gives "incompatible type" error,
>>> but ... }
>
> [MVC:]
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