On 08-06-12 06:45, Ludo Brands wrote:
Handcrafted alignment:
var
ReservedBlock:array[0..$1FF] of byte;
IntVectors:pointer;
begin
IntVectors:=pointer((ptruint(@ReservedBlock[0])+$100) and not $ff);
End;
Or dynamic:
Var
pReservedBlock,IntVectors:pointer;
begin
Thanks Ludo,
I'll take that as a starting point. I hope I will not need the lost
256 bytes in the future.
I could be wrong but AFAIK if the compiler would do the alignment, the loss
can also be up to 255 bytes. Here you lose 256 bytes in all cases.
I can replace the IntVectors-pointer
Den 08-06-2012 14:28, Ludo Brands skrev:
Thanks Ludo,
I'll take that as a starting point. I hope I will not need the lost
256 bytes in the future.
I could be wrong but AFAIK if the compiler would do the alignment, the loss
can also be up to 255 bytes. Here you lose 256 bytes in all cases.
Yes,