Am 02.09.2017 10:38 schrieb "Ryan Joseph" :
>
>
> > On Sep 2, 2017, at 3:27 PM, Graeme Geldenhuys <
mailingli...@geldenhuys.co.uk> wrote:
> >
> > Please search the internet about Interfaces and probably Design
Patterns too. Have ever heard the phrase: "Code to an Interface, not an
Implementation".
On 2017-09-02 09:38, Ryan Joseph wrote:
It separates the code (which is nice) but then gives you an annoying
extra step of typing hook.XXX for every method.
I don't have that problem, and I use interfaces extensively. Like
multi-threading, Interfaces are an advanced feature of the Object Pasca
> On Sep 2, 2017, at 3:27 PM, Graeme Geldenhuys
> wrote:
>
> Please search the internet about Interfaces and probably Design Patterns too.
> Have ever heard the phrase: "Code to an Interface, not an Implementation".
>
> Interfaces are so much more than simply "adding methods to a class".
I u
On 2017-09-02 08:44, Ryan Joseph wrote:
but then what is the purpose of this?
Please search the internet about Interfaces and probably Design Patterns
too. Have ever heard the phrase: "Code to an Interface, not an
Implementation".
Interfaces are so much more than simply "adding methods to a
> On Sep 2, 2017, at 2:35 PM, Sven Barth via fpc-pascal
> wrote:
>
> Because you must use the interface and not the class instance:
>
> === code begin ===
>
> var
> base: TBaseClass;
> hook: IHook;
> begin
> base := TBaseClass.Create;
> hook := base;
>
> hook.DoIt; // will call bas
Am 02.09.2017 06:34 schrieb "Ryan Joseph" :
>
> I think I asked this some years ago but I came across it again I just
don’t get what the point of this is. There is an “implements” property but
it seems like yet another half-baked feature from Delphi that wasn’t
implemented completely or is broken.