Am 26.04.2012 14:57, schrieb OBones:
Jonas Maebe wrote:
OBones wrote on Mon, 23 Apr 2012:
And because I have to split my generated files so that FPC does not
hit the 2GB memory limit (which it does for a 15M source file)
What is the structure of that source code? (a few giant routines,
larg
Jonas Maebe wrote:
OBones wrote on Mon, 23 Apr 2012:
And because I have to split my generated files so that FPC does not
hit the 2GB memory limit (which it does for a 15M source file)
What is the structure of that source code? (a few giant routines,
large constant arrays, ... ?)
Thousands o
OBones wrote on Mon, 23 Apr 2012:
And because I have to split my generated files so that FPC does not
hit the 2GB memory limit (which it does for a 15M source file)
What is the structure of that source code? (a few giant routines,
large constant arrays, ... ?)
Jonas
Mattias Gaertner wrote:
On Fri, 20 Apr 2012 18:26:28 +0200
Florian Klaempfl wrote:
Am 19.04.2012 14:11, schrieb OBones:
I looked around in the documentation for "standard input", "pipe", but
apart from ways to access them from within a program, I was not able to
find any information.
Is this
On 4/20/2012 14:13, Mattias Gaertner wrote:
On Fri, 20 Apr 2012 18:26:28 +0200
Florian Klaempfl wrote:
[...]
Do you have any proof that writing/reading to the files to disk is an
issue? On modern harddisks and OSes the plain I/O speed is normally not
the issue when compiling.
True.
Lazarus m
On 4/19/2012 08:11, OBones wrote:
Hello all,
I'm currently creating a build chain where FPC is the last step, the one
producing a DLL for Windows, x86 and x64.
In front of it in the chain, I have designed a generator that creates a program
and a set of units from its own representation.
Right no
On Fri, 20 Apr 2012 18:26:28 +0200
Florian Klaempfl wrote:
> Am 19.04.2012 14:11, schrieb OBones:
> > Hello all,
> >
> > I'm currently creating a build chain where FPC is the last step, the one
> > producing a DLL for Windows, x86 and x64.
> > In front of it in the chain, I have designed a genera
Am 19.04.2012 14:11, schrieb OBones:
Hello all,
I'm currently creating a build chain where FPC is the last step, the one
producing a DLL for Windows, x86 and x64.
In front of it in the chain, I have designed a generator that creates a
program and a set of units from its own representation.
Right
Am 19.04.2012 14:11, schrieb OBones:
Hello all,
I'm currently creating a build chain where FPC is the last step, the one
producing a DLL for Windows, x86 and x64.
In front of it in the chain, I have designed a generator that creates a
program and a set of units from its own representation.
Right
OBones wrote:
Mattias Gaertner wrote:
Maybe you can create a ramdisk.
Thank you for your answer.
I have thought about that, but this would create deployment problems as
there is no default ramdisk driver under Windows.
Might be worth considering should performance become a really big issue.
Mattias Gaertner wrote:
Maybe you can create a ramdisk.
Thank you for your answer.
I have thought about that, but this would create deployment problems as
there is no default ramdisk driver under Windows.
Might be worth considering should performance become a really big issue.
Regards
___
michael.vancann...@wisa.be wrote:
It is currently not possible.
FPC always reads from and writes to files.
Fair enough, I'll have to deal with it then.
Thank you for your answer
___
fpc-pascal maillist - fpc-pascal@lists.freepascal.org
http://lists
On Thu, 19 Apr 2012 14:11:59 +0200
OBones wrote:
> Hello all,
>
> I'm currently creating a build chain where FPC is the last step, the one
> producing a DLL for Windows, x86 and x64.
> In front of it in the chain, I have designed a generator that creates a
> program and a set of units from its
On Thu, 19 Apr 2012, OBones wrote:
Hello all,
I'm currently creating a build chain where FPC is the last step, the one
producing a DLL for Windows, x86 and x64.
In front of it in the chain, I have designed a generator that creates a
program and a set of units from its own representation.
Ri
Hello all,
I'm currently creating a build chain where FPC is the last step, the one
producing a DLL for Windows, x86 and x64.
In front of it in the chain, I have designed a generator that creates a
program and a set of units from its own representation.
Right now, the program and units are writ
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