On 2017-06-09 02:35, Michael Van Canneyt wrote:
On Fri, 9 Jun 2017, Felipe Monteiro de Carvalho wrote:
On Fri, Jun 9, 2017 at 9:05 AM, Mattias Gaertner
wrote:
So will lazarus be converting the IDE over to cocoa?
Probably.
Most stuff already works in Cocoa.
I haven't used LCL-Carbon for m
On 2017-06-09 02:22, Felipe Monteiro de Carvalho wrote:
On Fri, Jun 9, 2017 at 9:05 AM, Mattias Gaertner
wrote:
So will lazarus be converting the IDE over to cocoa?
Probably.
Most stuff already works in Cocoa.
I haven't used LCL-Carbon for my personal projects in years, although
I still us
On Fri, 9 Jun 2017, Felipe Monteiro de Carvalho wrote:
On Fri, Jun 9, 2017 at 9:05 AM, Mattias Gaertner
wrote:
So will lazarus be converting the IDE over to cocoa?
Probably.
Most stuff already works in Cocoa.
I haven't used LCL-Carbon for my personal projects in years, although
I still
On Fri, Jun 9, 2017 at 9:05 AM, Mattias Gaertner
wrote:
>> So will lazarus be converting the IDE over to cocoa?
>
> Probably.
Most stuff already works in Cocoa.
I haven't used LCL-Carbon for my personal projects in years, although
I still use it for the IDE.
You can use the IDE with Carbon for
On Thu, 08 Jun 2017 17:40:45 -0500
nore...@z505.com wrote:
>[...]
> I'm concerned about Carbon being unusable in the future, and apps like
> Lazaurs are built on Carbon, right?
Yes.
> So will lazarus be converting the IDE over to cocoa?
Probably.
Mattias
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On 2017-06-07 10:45, Adriaan van Os wrote:
But as with everything Apple does (which is so G*d damn stupid), they
keep on reducing functionality and removing >> all the useful features
from the OS to dumb it down more and more - because all consumers are
dumb asses right.
;-)
Fully agreed. A
Graeme Geldenhuys wrote:
On 2017-06-07 06:32, nore...@z505.com wrote:
Does it require some work to get it working, or installations of stuff
that macOS doesn't normally have installed?
fpGUI doesn't have a native Cocoa or Carbon interface yet - one is
planned. But for years OSX came with ever
On 2017-06-07 06:32, nore...@z505.com wrote:
Does it require some work to get it working, or installations of stuff
that macOS doesn't normally have installed?
fpGUI doesn't have a native Cocoa or Carbon interface yet - one is
planned. But for years OSX came with everything that was needed to
What sort of macOS abilities does fpGUI have?
Is fpGUI mostly for linux/bsd/windows, and not as much macOS?
Does it require some work to get it working, or installations of stuff
that macOS doesn't normally have installed?
Thanks.
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fpc-pascal mai