On 2012-10-17 14:18, michael.vancann...@wisa.be wrote:
>
> If you specify the dependencies right, it should figure out the order by
> itself.
I tried but it seems impossible, especially with uses clause pulling in
other dependencies.
I then tried fpmake from FPC 2.7.1... WOW, that made a huge di
On Wed, 17 Oct 2012, Graeme Geldenhuys wrote:
On 2012-10-17 11:17, Jonas Maebe wrote:
fpmake does not know about unit dependencies,
Ah OK. Thanks for the explanation. So if I ordered my units better in
the fpmake program, then that might reduce the multiple compiling too.
If you spe
On 2012-10-17 11:17, Jonas Maebe wrote:
>
> fpmake does not know about unit dependencies,
Ah OK. Thanks for the explanation. So if I ordered my units better in
the fpmake program, then that might reduce the multiple compiling too.
Graeme.
__
On 17 Oct 2012, at 12:08, Graeme Geldenhuys wrote:
> I'm using FPC 2.6.0 and have a fpmake.pas program for fpGUI. To be
> honest I don't really use it, but to keep it up to date. Anyway, I
> noticed that if I do a 'fpmake build', that fpmake compiles many of my
> units multiple times. Anywhere fr
Hi,
I'm using FPC 2.6.0 and have a fpmake.pas program for fpGUI. To be
honest I don't really use it, but to keep it up to date. Anyway, I
noticed that if I do a 'fpmake build', that fpmake compiles many of my
units multiple times. Anywhere from 2-4 times. I double checked my
fpmake.pas unit, and I