RE : RE : [fpc-pascal] Re: Playing sounds with standard components

2012-06-12 Thread Ludo Brands
> Where do I find the openal_nt unit? > > unit1.pas(9,3) Fatal: Can not find unit openal_nt used by Unit1. > At the bottom of the forum page is a link to a complete demo project openaltest.zip that includes the units laz_openal and OpenAL_NT. Ludo __

Re: RE : [fpc-pascal] Re: Playing sounds with standard components

2012-06-11 Thread silvioprog
2012/6/11 Ludo Brands : [...] > On the lazarus forum, kpjcomp made a wrapper for Openal. Haven't tested it > but his example code is as simple as: > >  openAl := TLazOpenAL.Create; > >  wav1 := TLazOpenALWavFileSource.Create('drumloop.wav'); >  wav1.looping := true; >  openal.SourceList.Add(wav1);

RE : RE : [fpc-pascal] Re: Playing sounds with standard components

2012-06-11 Thread Ludo Brands
> On the lazarus forum, kpjcomp made a wrapper for Openal. Forgot the link: http://www.lazarus.freepascal.org/index.php/topic,17164.msg94588.html#msg945 88 Ludo ___ fpc-pascal maillist - fpc-pascal@lists.freepascal.org http://lists.freepascal.org/ma