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> Date: Mon, 13 Apr 2015 11:24:53 -0700
> Subject: Re: FM7 and Zapf Dingbats
> From: rob...@lauriston.com
> To: davide.p...@gmail.com; framers@lists.frameusers.com
>
> You can't just paste the character in that field. You need to look up
> the hex code or key seq
You can't just paste the character in that field. You need to look up
the hex code or key sequence in the FrameMaker 7 FrameMaker Character
Sets (Windows) PDF. Be sure to use the FM7 version of that doc and not
a later version.
There may be other issues with the font installation. The last time I
The Zapf Dingbats fix I remember was for FM8, when the switch to
Unicode broke all that stuff.
I don't recall FM 7.2 having any special issues with Zapf.
On Mon, Apr 13, 2015 at 9:25 AM, Art Campbell wrote:
> There was some kind of Zapf Dingbat fix released years ago, but I'm a fairly
> consiste
Might have been this: https://forums.adobe.com/thread/395627
sr.
On 2015-Apr-13 12:25 PM, Art Campbell wrote:
There was some kind of Zapf Dingbat fix released years ago, but I'm a
fairly consistent upgrader so I haven't looked for it for maybe a
decade or more. Look at the FM updates pages...
There was some kind of Zapf Dingbat fix released years ago, but I'm a
fairly consistent upgrader so I haven't looked for it for maybe a decade or
more. Look at the FM updates pages...
Art Campbell
art.campb...@gmail.com
"... In my opinion, there's nothing in this world beats a '52 Vinc
It could be that you have not added wherever the fonts are stored to the
FrameMaker Font path.
IIRC, in 7.2 there was an option under File>Preferences that allowed you to
specify the path(s) that FM would look for the font files.
You can also edit the maker.ini file directly to add the path.
Chee
On 2015-Apr-13 4:25 AM, Davide Piva wrote:
Hello Framers.
I'm having problems with FM 7.2 on WXP Pro and Zapf Dingbats font.
I'm building a serie of bulleted lists and I want to use the arrow and
other symbols. After I paste the character in the Autonumber format
field and update the paragraph