On Thu, 11 Sep 2014, Ryan Stone wrote:
systat -ifstat currently truncates byte counters down to 32-bit
integers. The following fixes the issue, but I'm not very happy with
it. u_long is what the rest of our code uses for network counters,
but that ends up meaning that our counters are 32-bits
On Fri, Sep 12, 2014 at 7:59 AM, Eggert, Lars l...@netapp.com wrote:
Hi Luigi,
I've started to play with netmap, like it a lot, and would like it to grow
support for some additional features that I'd need. I wonder if you could
comment on how likely support for any of the following is in
Hi,
On 2014-9-12, at 9:31, Luigi Rizzo ri...@iet.unipi.it wrote:
there is something already available/in progress for some of the above,
but here are my thoughts on the various subjects:
- netmap is designed to work with large frames, by setting the buffer
size to something suitable
On Fri, Sep 12, 2014 at 8:41 AM, Bruce Evans b...@optusnet.com.au wrote:
Only differences in the counters are used except in 1 place that is
broken in other ways, so overflow is only a large problem starting at
about 40 Gbps. At only 10 Gbps, 32-bit counters are enough with a
refresh
Hi
I am trying to compare the performance of sending packets using netmap,
socket and packet mmap.
Right now I am working on top of pkt-gen and some other implementations for
socket and packet mmap. I'm interested on the relation between packet size
and packets I can send per second.
I was