Re: SCons build, help needed

2007-01-07 Thread Tz-Huan Huang
Hi, Thank you very much for your suggestion, I have sent pr but get declination from the port maintainer because he is in progress in upgrading to 2.43 directly. :-) Let's waiting for the 2.43! Tz-Huan On 1/5/07, Karel Miklav <[EMAIL PROTECTED]> wrote: Tz-Huan Huang wrote: >

Re: SCons build, help needed

2007-01-02 Thread Tz-Huan Huang
Hi, I have made a port based on yours, please test it if free. Tz-Huan On 12/21/06, Karel Miklav <[EMAIL PROTECTED]> wrote: Tz-Huan Huang wrote: > How about using gmake instead of scons? Isn't it deprecated? Here is my port; it builds the most simple working Blender but d

Re: SCons build, help needed

2006-12-21 Thread Tz-Huan Huang
Hi, I know make is old and not good enough, but both make and scons are supported by blender (at least now), using make might be a choice if there is some problem using scons. Btw, Miklav seems solve the problem, hope the port will be updated soon. :) Tz-Huan On 12/21/06, Alexander Botero-Lowr

Re: SCons build, help needed

2006-12-21 Thread Tz-Huan Huang
Hi, I'm not sure it's deprecated or not, but I can use gmake to build blender 2.42a with all features except game engine. Btw, it's great if scons works. :-) Tz-Huan On 12/21/06, Karel Miklav <[EMAIL PROTECTED]> wrote: Tz-Huan Huang wrote: > How about using gmake ins

Re: SCons build, help needed

2006-12-20 Thread Tz-Huan Huang
Hi, How about using gmake instead of scons? Tz-Huan On 11/29/06, Alexander Botero-Lowry <[EMAIL PROTECTED]> wrote: > Alex, thanks for your reply. stiv @ blender forums pointed me to the > sixth paragraph in the SCons' manual: > > "scons does not automatically propagate the external environment