Hello Ying-Chieh Chen,
After trying to figure why my 'portmaster -r libgcrypt\*' has failed. It
turned out that libggz has an autocheck on libgcrypt, so it enable by
default if anyone have libgcrypt installed in system.
============================================
% ldd /usr/local/lib/libggz.so.5 | grep gcrypt
libgcrypt.so.15 => /usr/local/lib/libgcrypt.so.15 (0x28457000)
% ldd /usr/local/bin/ggz-config | grep crypt
libgcrypt.so.15 => /usr/local/lib/libgcrypt.so.15 (0x2826d000)
============================================
I didn't check in ggz-client-libs (due to ggz-config) to see if it needs
to depend on libgcrypt too. See in the configure of games/libggz:
============================================
checking for gcry_check_version in -lgcrypt... yes
checking gcrypt.h usability... yes
checking gcrypt.h presence... yes
checking for gcrypt.h... yes
============================================
============================================
# pwd
/usr/ports/games/libggz
# grep GCRYPT work/libggz-0.0.14/config.h
#define USE_GCRYPT 1
============================================
So.. May I commit in games/libggz by add this line? (also, I will bump it.)
LIB_DEPENDS= gcrypt.15:${PORTSDIR}/security/libgcrypt
Cheers,
Mezz
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