Re: graphics/blender: Make use of OpenAL configurable

2009-02-24 Thread Marcus von Appen
On, Mon Feb 23, 2009, Christian Walther wrote: Hi, I have a suggestion for the graphics/blender port, because blenders Makefile states that OpenAL can be disabled: # To build without openAL, uncomment the following line, or set it as # an environment variable, or put it uncommented in

graphics/blender: Make use of OpenAL configurable

2009-02-23 Thread Christian Walther
Hi, I have a suggestion for the graphics/blender port, because blenders Makefile states that OpenAL can be disabled: # To build without openAL, uncomment the following line, or set it as # an environment variable, or put it uncommented in user-def.mk: # export NAN_NO_OPENAL=true Not every