On Sat, Dec 10, 2005 at 09:26:36AM +1030, Ian Moore wrote:
> So it actually does work! And there's no need to adjust or re-compile any
> ports, just world and kernel?
World, kernel, static linked ports and all ports which use NGROUPS_MAX
constant for space allocation. Samba worked fine for me with
On Thursday 08 December 2005 19:00, Igor Robul wrote:
> On Wed, Dec 07, 2005 at 01:48:04PM -0500, Michael P. Soulier wrote:
> > On 12/7/05, Ian Moore <[EMAIL PROTECTED]> wrote:
> > > Hi,
> > >
> > > I'm toying with the idea of increasing the maximum number of groups a
> > > user can belong to on on
On Wed, Dec 07, 2005 at 01:48:04PM -0500, Michael P. Soulier wrote:
> On 12/7/05, Ian Moore <[EMAIL PROTECTED]> wrote:
> > Hi,
> >
> > I'm toying with the idea of increasing the maximum number of groups a user
> > can
> > belong to on one of my servers - we have a rather complex organisation and
>
On Wednesday 07 December 2005 17:41, Ian Moore wrote:
> Hi,
>
> I'm toying with the idea of increasing the maximum number of groups a user
> can belong to on one of my servers - we have a rather complex organisation
> and we're hitting the 15 group limit for some people.
>
> There seems to be diffe
On 12/7/05, Ian Moore <[EMAIL PROTECTED]> wrote:
> Hi,
>
> I'm toying with the idea of increasing the maximum number of groups a user can
> belong to on one of my servers - we have a rather complex organisation and
> we're hitting the 15 group limit for some people.
Have you considered cascading g
On Wed, 7 Dec 2005, Ian Moore wrote:
> Hi,
>
> I'm toying with the idea of increasing the maximum number of groups a user
> can
> belong to on one of my servers - we have a rather complex organisation and
> we're hitting the 15 group limit for some people.
>
> There seems to be differing opi
Hi,
I'm toying with the idea of increasing the maximum number of groups a user can
belong to on one of my servers - we have a rather complex organisation and
we're hitting the 15 group limit for some people.
There seems to be differing opinions on how to do this and if it's actually
feasible.