Author: cazfi
Date: Thu Jun 23 02:37:49 2016
New Revision: 32973

URL: http://svn.gna.org/viewcvs/freeciv?rev=32973&view=rev
Log:
Corrected typos from comment of supplied game.rulesets

See patch #7292

Modified:
    branches/S2_6/data/alien/game.ruleset
    branches/S2_6/data/civ1/game.ruleset
    branches/S2_6/data/civ2/game.ruleset
    branches/S2_6/data/civ2civ3/game.ruleset
    branches/S2_6/data/classic/game.ruleset
    branches/S2_6/data/experimental/game.ruleset
    branches/S2_6/data/multiplayer/game.ruleset
    branches/S2_6/data/sandbox/game.ruleset
    branches/S2_6/data/stub/game.ruleset

Modified: branches/S2_6/data/alien/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/alien/game.ruleset?rev=32973&r1=32972&r2=32973&view=diff
==============================================================================
--- branches/S2_6/data/alien/game.ruleset       (original)
+++ branches/S2_6/data/alien/game.ruleset       Thu Jun 23 02:37:49 2016
@@ -197,7 +197,7 @@
 
 ; What each action should be called when showing them to the player.
 ; The first %s should be before the mnemonic of the action.
-; The second %s marks were extra details should be insterted.
+; The second %s marks where extra details should be inserted.
 
 ; /* TRANS: _Poison City (3% chance of success). */
 ui_name_poison_city = _("%sPoison City%s")

Modified: branches/S2_6/data/civ1/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/civ1/game.ruleset?rev=32973&r1=32972&r2=32973&view=diff
==============================================================================
--- branches/S2_6/data/civ1/game.ruleset        (original)
+++ branches/S2_6/data/civ1/game.ruleset        Thu Jun 23 02:37:49 2016
@@ -172,7 +172,7 @@
 
 ; What each action should be called when showing them to the player.
 ; The first %s should be before the mnemonic of the action.
-; The second %s marks were extra details should be insterted.
+; The second %s marks where extra details should be inserted.
 
 ; /* TRANS: _Poison City (3% chance of success). */
 ui_name_poison_city = _("%sPoison City%s")

Modified: branches/S2_6/data/civ2/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/civ2/game.ruleset?rev=32973&r1=32972&r2=32973&view=diff
==============================================================================
--- branches/S2_6/data/civ2/game.ruleset        (original)
+++ branches/S2_6/data/civ2/game.ruleset        Thu Jun 23 02:37:49 2016
@@ -188,7 +188,7 @@
 
 ; What each action should be called when showing them to the player.
 ; The first %s should be before the mnemonic of the action.
-; The second %s marks were extra details should be insterted.
+; The second %s marks where extra details should be inserted.
 
 ; /* TRANS: _Poison City (3% chance of success). */
 ui_name_poison_city = _("%sPoison City%s")

Modified: branches/S2_6/data/civ2civ3/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/civ2civ3/game.ruleset?rev=32973&r1=32972&r2=32973&view=diff
==============================================================================
--- branches/S2_6/data/civ2civ3/game.ruleset    (original)
+++ branches/S2_6/data/civ2civ3/game.ruleset    Thu Jun 23 02:37:49 2016
@@ -198,7 +198,7 @@
 
 ; What each action should be called when showing them to the player.
 ; The first %s should be before the mnemonic of the action.
-; The second %s marks were extra details should be insterted.
+; The second %s marks where extra details should be inserted.
 
 ; /* TRANS: _Poison City (3% chance of success). */
 ui_name_poison_city = _("%sPoison City%s")

Modified: branches/S2_6/data/classic/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/classic/game.ruleset?rev=32973&r1=32972&r2=32973&view=diff
==============================================================================
--- branches/S2_6/data/classic/game.ruleset     (original)
+++ branches/S2_6/data/classic/game.ruleset     Thu Jun 23 02:37:49 2016
@@ -192,7 +192,7 @@
 
 ; What each action should be called when showing them to the player.
 ; The first %s should be before the mnemonic of the action.
-; The second %s marks were extra details should be insterted.
+; The second %s marks where extra details should be inserted.
 
 ; /* TRANS: _Poison City (3% chance of success). */
 ui_name_poison_city = _("%sPoison City%s")

Modified: branches/S2_6/data/experimental/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/experimental/game.ruleset?rev=32973&r1=32972&r2=32973&view=diff
==============================================================================
--- branches/S2_6/data/experimental/game.ruleset        (original)
+++ branches/S2_6/data/experimental/game.ruleset        Thu Jun 23 02:37:49 2016
@@ -196,7 +196,7 @@
 
 ; What each action should be called when showing them to the player.
 ; The first %s should be before the mnemonic of the action.
-; The second %s marks were extra details should be insterted.
+; The second %s marks where extra details should be inserted.
 
 ; /* TRANS: _Poison City (3% chance of success). */
 ui_name_poison_city = _("%sPoison City%s")

Modified: branches/S2_6/data/multiplayer/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/multiplayer/game.ruleset?rev=32973&r1=32972&r2=32973&view=diff
==============================================================================
--- branches/S2_6/data/multiplayer/game.ruleset (original)
+++ branches/S2_6/data/multiplayer/game.ruleset Thu Jun 23 02:37:49 2016
@@ -196,7 +196,7 @@
 
 ; What each action should be called when showing them to the player.
 ; The first %s should be before the mnemonic of the action.
-; The second %s marks were extra details should be insterted.
+; The second %s marks where extra details should be inserted.
 
 ; /* TRANS: _Poison City (3% chance of success). */
 ui_name_poison_city = _("%sPoison City%s")

Modified: branches/S2_6/data/sandbox/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/sandbox/game.ruleset?rev=32973&r1=32972&r2=32973&view=diff
==============================================================================
--- branches/S2_6/data/sandbox/game.ruleset     (original)
+++ branches/S2_6/data/sandbox/game.ruleset     Thu Jun 23 02:37:49 2016
@@ -196,7 +196,7 @@
 
 ; What each action should be called when showing them to the player.
 ; The first %s should be before the mnemonic of the action.
-; The second %s marks were extra details should be insterted.
+; The second %s marks where extra details should be inserted.
 
 ; /* TRANS: _Poison City (3% chance of success). */
 ui_name_poison_city = _("%sPoison City%s")

Modified: branches/S2_6/data/stub/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/stub/game.ruleset?rev=32973&r1=32972&r2=32973&view=diff
==============================================================================
--- branches/S2_6/data/stub/game.ruleset        (original)
+++ branches/S2_6/data/stub/game.ruleset        Thu Jun 23 02:37:49 2016
@@ -184,8 +184,9 @@
 
 ; What each action should be called when showing them to the player.
 ; The first %s should be before the mnemonic of the action.
-; The second %s marks were extra details should be insterted.
-
+; The second %s marks where extra details should be inserted.
+
+; ui_name_xxx = _("%s%s")
 
 ; /* <-- avoid gettext warnings
 ;


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