Author: cazfi Date: Thu Jun 23 02:37:49 2016 New Revision: 32973 URL: http://svn.gna.org/viewcvs/freeciv?rev=32973&view=rev Log: Corrected typos from comment of supplied game.rulesets
See patch #7292 Modified: branches/S2_6/data/alien/game.ruleset branches/S2_6/data/civ1/game.ruleset branches/S2_6/data/civ2/game.ruleset branches/S2_6/data/civ2civ3/game.ruleset branches/S2_6/data/classic/game.ruleset branches/S2_6/data/experimental/game.ruleset branches/S2_6/data/multiplayer/game.ruleset branches/S2_6/data/sandbox/game.ruleset branches/S2_6/data/stub/game.ruleset Modified: branches/S2_6/data/alien/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/alien/game.ruleset?rev=32973&r1=32972&r2=32973&view=diff ============================================================================== --- branches/S2_6/data/alien/game.ruleset (original) +++ branches/S2_6/data/alien/game.ruleset Thu Jun 23 02:37:49 2016 @@ -197,7 +197,7 @@ ; What each action should be called when showing them to the player. ; The first %s should be before the mnemonic of the action. -; The second %s marks were extra details should be insterted. +; The second %s marks where extra details should be inserted. ; /* TRANS: _Poison City (3% chance of success). */ ui_name_poison_city = _("%sPoison City%s") Modified: branches/S2_6/data/civ1/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/civ1/game.ruleset?rev=32973&r1=32972&r2=32973&view=diff ============================================================================== --- branches/S2_6/data/civ1/game.ruleset (original) +++ branches/S2_6/data/civ1/game.ruleset Thu Jun 23 02:37:49 2016 @@ -172,7 +172,7 @@ ; What each action should be called when showing them to the player. ; The first %s should be before the mnemonic of the action. -; The second %s marks were extra details should be insterted. +; The second %s marks where extra details should be inserted. ; /* TRANS: _Poison City (3% chance of success). */ ui_name_poison_city = _("%sPoison City%s") Modified: branches/S2_6/data/civ2/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/civ2/game.ruleset?rev=32973&r1=32972&r2=32973&view=diff ============================================================================== --- branches/S2_6/data/civ2/game.ruleset (original) +++ branches/S2_6/data/civ2/game.ruleset Thu Jun 23 02:37:49 2016 @@ -188,7 +188,7 @@ ; What each action should be called when showing them to the player. ; The first %s should be before the mnemonic of the action. -; The second %s marks were extra details should be insterted. +; The second %s marks where extra details should be inserted. ; /* TRANS: _Poison City (3% chance of success). */ ui_name_poison_city = _("%sPoison City%s") Modified: branches/S2_6/data/civ2civ3/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/civ2civ3/game.ruleset?rev=32973&r1=32972&r2=32973&view=diff ============================================================================== --- branches/S2_6/data/civ2civ3/game.ruleset (original) +++ branches/S2_6/data/civ2civ3/game.ruleset Thu Jun 23 02:37:49 2016 @@ -198,7 +198,7 @@ ; What each action should be called when showing them to the player. ; The first %s should be before the mnemonic of the action. -; The second %s marks were extra details should be insterted. +; The second %s marks where extra details should be inserted. ; /* TRANS: _Poison City (3% chance of success). */ ui_name_poison_city = _("%sPoison City%s") Modified: branches/S2_6/data/classic/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/classic/game.ruleset?rev=32973&r1=32972&r2=32973&view=diff ============================================================================== --- branches/S2_6/data/classic/game.ruleset (original) +++ branches/S2_6/data/classic/game.ruleset Thu Jun 23 02:37:49 2016 @@ -192,7 +192,7 @@ ; What each action should be called when showing them to the player. ; The first %s should be before the mnemonic of the action. -; The second %s marks were extra details should be insterted. +; The second %s marks where extra details should be inserted. ; /* TRANS: _Poison City (3% chance of success). */ ui_name_poison_city = _("%sPoison City%s") Modified: branches/S2_6/data/experimental/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/experimental/game.ruleset?rev=32973&r1=32972&r2=32973&view=diff ============================================================================== --- branches/S2_6/data/experimental/game.ruleset (original) +++ branches/S2_6/data/experimental/game.ruleset Thu Jun 23 02:37:49 2016 @@ -196,7 +196,7 @@ ; What each action should be called when showing them to the player. ; The first %s should be before the mnemonic of the action. -; The second %s marks were extra details should be insterted. +; The second %s marks where extra details should be inserted. ; /* TRANS: _Poison City (3% chance of success). */ ui_name_poison_city = _("%sPoison City%s") Modified: branches/S2_6/data/multiplayer/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/multiplayer/game.ruleset?rev=32973&r1=32972&r2=32973&view=diff ============================================================================== --- branches/S2_6/data/multiplayer/game.ruleset (original) +++ branches/S2_6/data/multiplayer/game.ruleset Thu Jun 23 02:37:49 2016 @@ -196,7 +196,7 @@ ; What each action should be called when showing them to the player. ; The first %s should be before the mnemonic of the action. -; The second %s marks were extra details should be insterted. +; The second %s marks where extra details should be inserted. ; /* TRANS: _Poison City (3% chance of success). */ ui_name_poison_city = _("%sPoison City%s") Modified: branches/S2_6/data/sandbox/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/sandbox/game.ruleset?rev=32973&r1=32972&r2=32973&view=diff ============================================================================== --- branches/S2_6/data/sandbox/game.ruleset (original) +++ branches/S2_6/data/sandbox/game.ruleset Thu Jun 23 02:37:49 2016 @@ -196,7 +196,7 @@ ; What each action should be called when showing them to the player. ; The first %s should be before the mnemonic of the action. -; The second %s marks were extra details should be insterted. +; The second %s marks where extra details should be inserted. ; /* TRANS: _Poison City (3% chance of success). */ ui_name_poison_city = _("%sPoison City%s") Modified: branches/S2_6/data/stub/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/stub/game.ruleset?rev=32973&r1=32972&r2=32973&view=diff ============================================================================== --- branches/S2_6/data/stub/game.ruleset (original) +++ branches/S2_6/data/stub/game.ruleset Thu Jun 23 02:37:49 2016 @@ -184,8 +184,9 @@ ; What each action should be called when showing them to the player. ; The first %s should be before the mnemonic of the action. -; The second %s marks were extra details should be insterted. - +; The second %s marks where extra details should be inserted. + +; ui_name_xxx = _("%s%s") ; /* <-- avoid gettext warnings ; _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits