Author: cazfi Date: Tue Nov 15 21:08:40 2016 New Revision: 34517 URL: http://svn.gna.org/viewcvs/freeciv?rev=34517&view=rev Log: Sandbox ruleset fortress and airbase hides units inside
See patch #7984 Modified: trunk/data/sandbox/README.sandbox trunk/data/sandbox/terrain.ruleset Modified: trunk/data/sandbox/README.sandbox URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/sandbox/README.sandbox?rev=34517&r1=34516&r2=34517&view=diff ============================================================================== --- trunk/data/sandbox/README.sandbox (original) +++ trunk/data/sandbox/README.sandbox Tue Nov 15 21:08:40 2016 @@ -111,3 +111,7 @@ The workable tiles next to a city are permanently within the city owner's borders, once claimed. The outer workable tiles can be stolen by a city with greater influence. + +Opponents not seeing units in fortress or airbase: +Opponents can't see units that are inside fortress or airbase. +Units inside fort and airstrip can still be seen. Modified: trunk/data/sandbox/terrain.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/sandbox/terrain.ruleset?rev=34517&r1=34516&r2=34517&view=diff ============================================================================== --- trunk/data/sandbox/terrain.ruleset (original) +++ trunk/data/sandbox/terrain.ruleset Tue Nov 15 21:08:40 2016 @@ -1370,6 +1370,7 @@ } build_time = 2 removal_time = 0 +unit_seen = "Hidden" native_to = "Land", "Small Land", "Big Land" conflicts = "Airstrip", "Airbase" flags = "NativeTile", "DiplomatDefense" @@ -1450,6 +1451,7 @@ } build_time = 2 removal_time = 0 +unit_seen = "Hidden" native_to = "Air", "Helicopter", "Missile" conflicts = "Fort", "Fortress" flags = "Refuel", "ParadropFrom" _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits