[Freeciv-Dev] (PR#18381) CivClient 2.1.0b1: What happened to CMA management from the city management screen?

2006-10-09 Thread Kevin Benton
http://bugs.freeciv.org/Ticket/Display.html?id=18381 > > [s1kevin - Fri Jul 07 18:39:25 2006]: > > What happened to the CMA management from the city report screen? We > used to be able to click on Change and one of the drop-down options was > CMA. I use it a lot since I don't like micro-manage

[Freeciv-Dev] (PR#16826) 2.1.0b1 Bug: CivClient Configuration

2006-10-09 Thread Kevin Benton
http://bugs.freeciv.org/Ticket/Display.html?id=16826 > > [chrisk - Thu May 04 07:02:57 2006]: > > Jason Short wrote on May 03, 21:48 (-0700): > > > > http://bugs.freeciv.org/Ticket/Display.html?id=16826 > > > > > > [s1kevin - Wed May 03 21:22:18 2006]: > > > > > > This version does not help user

[Freeciv-Dev] (PR#16827) 2.1.0b1 Usability issue

2006-10-09 Thread Kevin Benton
http://bugs.freeciv.org/Ticket/Display.html?id=16827 > > [jdorje - Thu May 04 04:46:12 2006]: > > > [s1kevin - Wed May 03 21:30:36 2006]: > > > > I seem to remember that in the main configuration, I was able to force > > the pop-up windows into tabs such as when I hit F1, the map screen was > >

Re: [Freeciv-Dev] (PR#21794) PATCH - show chat messages in server console

2006-10-09 Thread Mike Kaufman
http://bugs.freeciv.org/Ticket/Display.html?id=21794 > On Sat, Oct 07, 2006 at 05:50:58PM -0700, book wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=21794 > > > A must for any server admin. > > Changes: > - All chat messages (public, private, ally) are printed in the > server cons