http://bugs.freeciv.org/Ticket/Display.html?id=39583 >
Platform: linux (freeciv built from source)
GTK+ version: 2.10.14
Freeciv version: 2.1.0-beta5 (yes, I know it's not officially announced
yet, but that's the tarball it's built from)
Steps to reproduce:
1. start a new local game
2. build
http://bugs.freeciv.org/Ticket/Display.html?id=39584 >
No po/Makefile of any kind is generated if there is --disable-nls
configure option.
To reproduce:
> mkdir completely_empty_builddir
> cd completely_empty_builddir
> ../freeciv.src/autogen.sh --disable-nls
> make
- ML
http://bugs.freeciv.org/Ticket/Display.html?id=39563 >
On 14/08/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote:
>
> Autogames produce only tons of:
> 1: Maria Theresia's Graz(54,37) [s2 d0 u0 g0] Falling back - didn't
> want to build soldiers, workers, caravans, settlers, or buildings!
>
> with
http://bugs.freeciv.org/Ticket/Display.html?id=39582 >
On 8/18/07, Christian Prochaska <[EMAIL PROTECTED]> wrote:
>
>
> http://bugs.freeciv.org/Ticket/Display.html?id=39582 >
>
> As a side note, when running the server separately, it showed this output:
>
> 1: Dangerous danger[0] (20180936) in Be
http://bugs.freeciv.org/Ticket/Display.html?id=39582 >
On 8/18/07, Christian Prochaska <[EMAIL PROTECTED]> wrote:
>
>
> http://bugs.freeciv.org/Ticket/Display.html?id=39582 >
>
> backtrace:
>
> Program received signal SIGSEGV, Segmentation fault.
ok, so it's a real bug.
I loaded the savegame in
http://bugs.freeciv.org/Ticket/Display.html?id=39582 >
As a side note, when running the server separately, it showed this output:
1: Dangerous danger[0] (20180936) in Bethlehem. Beware of overflow.
1: Dangerous danger[0] (22214694) in Stoke-on-Trent. Beware of overflow.
1: Dangerous danger[0]
http://bugs.freeciv.org/Ticket/Display.html?id=39582 >
backtrace:
Program received signal SIGSEGV, Segmentation fault.
tile_to_canvas_pos (canvas_x=0x22f6e8, canvas_y=0x22f6ec, ptile=0x7d321b0)
at mapview_common.c:277
277 in mapview_common.c
(gdb) bt full
#0 tile_to_canvas_pos (canvas_x
http://bugs.freeciv.org/Ticket/Display.html?id=39580 >
On 17/08/07, Daniel Markstedt <[EMAIL PROTECTED]> wrote:
>
> The string 'Loading tutorial events.' on line 380 of tutorial.sav
> should be internationalized.
Patch attached. I tested that string gets in to freeciv.pot and to .po files.
-
http://bugs.freeciv.org/Ticket/Display.html?id=39582 >
> Hi,
>
> I had a freeciv saved game that I could load, but upon clicking End turn,
> freeciv 2.0.9 would crash eventually.
> In order to see whether the problem was solved in a newer version I
> installed 2.1.0.beta4. I first uninstalled 2.
http://bugs.freeciv.org/Ticket/Display.html?id=39582 >
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http://bugs.freeciv.org/Ticket/Display.html?id=39575 >
Sorry, my account is not already create (woodswolf in future).
I don't really understand. Freeciv project is for playing or just an
exercice of exploit of code?
Anyway, I think your size of 1400 is good and can prevent problem. Ok
but you
http://bugs.freeciv.org/Ticket/Display.html?id=39434 >
On 04/07/07, William Allen Simpson <[EMAIL PROTECTED]> wrote:
>
> Comparing against trunk, found that this has been substantially
> rewritten (PR#18380). Oh how I wish that folks would test and keep S2_1
> up-to-date
As a part of featu
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