URL: http://bugs.freeciv.org/Ticket/Display.html?id=12188
Hello,
Du schriebst am 11. Dec um 01:22 Uhr:
It's a keyboard command in 2.1. If it had been fixed 2 years ago, that
would have been a good time to change it. Now, it's embedded in the help
system and translations.
Let's keep
URL: http://bugs.freeciv.org/Ticket/Display.html?id=12188
Christian Knoke wrote:
important, the Alt-t command for the main map (mouse cursor hovering over
it) does not do anything at all. Worse, the numpad cursor keys for moving
OK, the t-command does that hilite thing.
OK, good.
URL: http://bugs.freeciv.org/Ticket/Display.html?id=12188
important, the Alt-t command for the main map (mouse cursor hovering over
it) does not do anything at all. Worse, the numpad cursor keys for moving
OK, the t-command does that hilite thing.
Christian
--
Christian Knoke
URL: http://bugs.freeciv.org/Ticket/Display.html?id=12188
Looking at Jason's suggestion for 2.2 and beyond, CONTROL+SHIFT+LMB
toggles workers on the main map. So, it makes some sense for this to be
CONTROL+SHIFT+RMB (instead of 't') to show the overlay.
Committed trunk revision 14156.
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39957
Jason Dorje Short wrote:
But the point is that having HACK access allows you to write directly to
the filesystem, through the /save command among others. HACK access
should only be given when you do not mind the user having write
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39957
[wsimpson - Wed Dec 12 14:25:21 2007]:
Jason Dorje Short wrote:
But the point is that having HACK access allows you to write
directly to
the filesystem, through the /save command among others. HACK
access
should only be
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39960
After straightening twisted code paths, and examining verbose debug logs,
and much testing: only eliminated sending 2 game_info() and 1 player_info()
packets, which is not much return on the investment.
It does reveal that most
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39965
I noticed that savegames using no compression (level 0) and savegames using
compression (at least the default level 6) use completely different line end
whitespace, and so the the two files yield more differences than content.
I
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39954
Yes! It had moved my units all about, i just thought save data from
something else just got overlay'd or injected into my savegame, but what
you say fits too.
And in earlier versions (FC210) i'd not know which player i was in a
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39961
Diplomacy - not trading, my apologies, somebody pleae correct the title
of this report =)
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URL: http://bugs.freeciv.org/Ticket/Display.html?id=39959
Leave and Load is identical to Quit and Load, except that Quit also exits
the client, potentially saving the local client and message options.
You'll note in the Game menu that server options are separate. But anybody
would think that
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